#DBCFC0

Closest named color: Pale Oak (#DBCFB0). oklch(86% 0.024 73.6), rgb(219, 207, 192).

Aa

Black text reads best on this color (13.69:1).

About this color

#DBCFC0 is a light close to neutral grey. In OKLCH its lightness is 86%, its chroma 0.024. It has too little chroma to lean warm or cool. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.022 away. Black text reads best on it, at 13.69:1.

Hue familyNeutrals
Lightnesslight (86%)
Chromaclose to neutral grey (0.024)
Temperatureneutral
Nearest namePale Oak (#DBCFB0)
Black text13.69:1
White text1.53:1

Values

HEX#DBCFC0
RGBrgb(219, 207, 192)
HSLhsl(33, 27%, 81%)
OKLCHoklch(86% 0.024 73.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBCFC0 1.53:1 Fails Lc -28.0 Dividers and decoration only
Black text on #DBCFC0 13.69:1 AAA Lc 79.1 Fine for body text
#DBCFC0 text on white 1.53:1 Fails Lc 24.7 Dividers and decoration only
#DBCFC0 text on black 13.69:1 AAA Lc -78.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F2

    oklch(97.1% 0.005 78.3)

  2. Step 100

    100

    #EEE9E3

    oklch(93.6% 0.01 72.7)

  3. Step 200

    200 (this color)

    #DBCFC0

    oklch(86% 0.024 73.6)

  4. Step 300

    300

    #CDBEAB

    oklch(80.9% 0.031 73.8)

  5. Step 400

    400

    #B49C7E

    oklch(70.6% 0.05 73.1)

  6. Step 500

    500

    #A1845E

    oklch(63.1% 0.064 73.8)

  7. Step 600

    600

    #8C6D44

    oklch(55.6% 0.069 73.3)

  8. Step 700

    700

    #775B35

    oklch(49.1% 0.065 73.8)

  9. Step 800

    800

    #614A2D

    oklch(42.6% 0.053 72)

  10. Step 900

    900

    #4F3E28

    oklch(37.6% 0.042 73.2)

  11. Step 950

    950

    #2E2518

    oklch(27.1% 0.026 76.4)

Export this scale for Tailwind in the Tailwind colors tool

#DBCFC0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CFBF0.010
Deuteranopia (no green cones)#D7D2C00.009
Tritanopia (no blue cones)#E0CCCB0.021
Achromatopsia (no color)#D1D1D10.024

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBCFC0

    #DBCFC0

    oklch(86% 0.024 73.6)

  • #C6D2E1

    #C6D2E1

    oklch(85.9% 0.025 254)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBCFC0

    #DBCFC0

    oklch(86% 0.024 73.6)

  • #E0CCC4

    #E0CCC4

    oklch(85.9% 0.025 43.1)

  • #D3D2C0

    #D3D2C0

    oklch(86% 0.024 104.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBCFC0

    #DBCFC0

    oklch(86% 0.024 73.6)

  • #C1D5DD

    #C1D5DD

    oklch(86% 0.024 223.7)

  • #CECFE1

    #CECFE1

    oklch(85.9% 0.025 283.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBCFC0

    #DBCFC0

    oklch(86% 0.024 73.6)

  • #C0D6D5

    #C0D6D5

    oklch(85.9% 0.024 193.4)

  • #D7CDDD

    #D7CDDD

    oklch(86.1% 0.024 313.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBCFC0

    #DBCFC0

    oklch(86% 0.024 73.6)

  • #C3D6CD

    #C3D6CD

    oklch(85.9% 0.024 165.8)

  • #C6D2E1

    #C6D2E1

    oklch(85.9% 0.025 254)

  • #DDCBD5

    #DDCBD5

    oklch(86% 0.024 343)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBCFC0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBCFC0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.