#DBCFAD

Closest named color: Pale Oak (#DBCFB0). oklch(85.6% 0.047 90.9), rgb(219, 207, 173).

Aa

Black text reads best on this color (13.54:1).

About this color

#DBCFAD is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.047 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.004 away. Black text reads best on it, at 13.54:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.047)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.54:1
White text1.55:1

Values

HEX#DBCFAD
RGBrgb(219, 207, 173)
HSLhsl(44, 39%, 77%)
OKLCHoklch(85.6% 0.047 90.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBCFAD 1.55:1 Fails Lc -28.7 Dividers and decoration only
Black text on #DBCFAD 13.54:1 AAA Lc 78.4 Fine for body text
#DBCFAD text on white 1.55:1 Fails Lc 25.3 Dividers and decoration only
#DBCFAD text on black 13.54:1 AAA Lc -77.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5EF

    oklch(97% 0.008 91.5)

  2. Step 100

    100

    #EEEADD

    oklch(93.7% 0.018 92.7)

  3. Step 200

    200 (this color)

    #DBCFAD

    oklch(85.6% 0.047 90.9)

  4. Step 300

    300

    #CFC094

    oklch(80.9% 0.061 91.5)

  5. Step 400

    400

    #B79E56

    oklch(70.6% 0.096 90.7)

  6. Step 500

    500

    #A68613

    oklch(63.2% 0.125 91.1)

  7. Step 600

    600

    #8C7000

    oklch(55.6% 0.114 91.4)

  8. Step 700

    700

    #765E00

    oklch(49.2% 0.101 91.4)

  9. Step 800

    800

    #614C00

    oklch(42.6% 0.087 90.4)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #302503

    oklch(27% 0.052 90.5)

Export this scale for Tailwind in the Tailwind colors tool

#DBCFAD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CDAB0.008
Deuteranopia (no green cones)#DAD1AE0.005
Tritanopia (no blue cones)#E3C9C60.044
Achromatopsia (no color)#CFCFCF0.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBCFAD

    #DBCFAD

    oklch(85.6% 0.047 90.9)

  • #C4CFEF

    #C4CFEF

    oklch(85.6% 0.046 270.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBCFAD

    #DBCFAD

    oklch(85.6% 0.047 90.9)

  • #E7C9B1

    #E7C9B1

    oklch(85.5% 0.047 60.8)

  • #CBD5B3

    #CBD5B3

    oklch(85.6% 0.047 120.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBCFAD

    #DBCFAD

    oklch(85.6% 0.047 90.9)

  • #B5D4EC

    #B5D4EC

    oklch(85.5% 0.047 241.4)

  • #D4C9EA

    #D4C9EA

    oklch(85.5% 0.047 300.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBCFAD

    #DBCFAD

    oklch(85.6% 0.047 90.9)

  • #ADD9E1

    #ADD9E1

    oklch(85.7% 0.047 209.9)

  • #E2C5DE

    #E2C5DE

    oklch(85.5% 0.047 330.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBCFAD

    #DBCFAD

    oklch(85.6% 0.047 90.9)

  • #AFDAD1

    #AFDAD1

    oklch(85.5% 0.047 181)

  • #C4CFEF

    #C4CFEF

    oklch(85.6% 0.046 270.4)

  • #EBC3CE

    #EBC3CE

    oklch(85.5% 0.048 359.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBCFAD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBCFAD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.