#DBCFAC

Closest named color: Pale Oak (#DBCFB0). oklch(85.5% 0.049 91.3), rgb(219, 207, 172).

Aa

Black text reads best on this color (13.53:1).

About this color

#DBCFAC is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.049 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.005 away. Black text reads best on it, at 13.53:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.53:1
White text1.55:1

Values

HEX#DBCFAC
RGBrgb(219, 207, 172)
HSLhsl(45, 39%, 77%)
OKLCHoklch(85.5% 0.049 91.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBCFAC 1.55:1 Fails Lc -28.7 Dividers and decoration only
Black text on #DBCFAC 13.53:1 AAA Lc 78.4 Fine for body text
#DBCFAC text on white 1.55:1 Fails Lc 25.4 Dividers and decoration only
#DBCFAC text on black 13.53:1 AAA Lc -77.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5EF

    oklch(97% 0.008 91.5)

  2. Step 100

    100

    #EEEADD

    oklch(93.7% 0.018 92.7)

  3. Step 200

    200 (this color)

    #DBCFAC

    oklch(85.5% 0.049 91.3)

  4. Step 300

    300

    #CFC093

    oklch(80.9% 0.062 91.8)

  5. Step 400

    400

    #B79E53

    oklch(70.6% 0.099 91.3)

  6. Step 500

    500

    #A68607

    oklch(63.2% 0.128 91.6)

  7. Step 600

    600

    #8C7000

    oklch(55.6% 0.114 91.4)

  8. Step 700

    700

    #765E00

    oklch(49.2% 0.101 91.4)

  9. Step 800

    800

    #614C00

    oklch(42.6% 0.087 90.4)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #302502

    oklch(27% 0.053 91)

Export this scale for Tailwind in the Tailwind colors tool

#DBCFAC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CDAA0.008
Deuteranopia (no green cones)#DAD1AD0.005
Tritanopia (no blue cones)#E3C9C50.044
Achromatopsia (no color)#CFCFCF0.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBCFAC

    #DBCFAC

    oklch(85.5% 0.049 91.3)

  • #C4CEF0

    #C4CEF0

    oklch(85.5% 0.049 272.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBCFAC

    #DBCFAC

    oklch(85.5% 0.049 91.3)

  • #E8C9B0

    #E8C9B0

    oklch(85.6% 0.049 61)

  • #CAD5B2

    #CAD5B2

    oklch(85.5% 0.049 121.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBCFAC

    #DBCFAC

    oklch(85.5% 0.049 91.3)

  • #B4D4ED

    #B4D4ED

    oklch(85.5% 0.049 241.7)

  • #D5C9EB

    #D5C9EB

    oklch(85.6% 0.048 301.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBCFAC

    #DBCFAC

    oklch(85.5% 0.049 91.3)

  • #ACD9E2

    #ACD9E2

    oklch(85.6% 0.048 211.2)

  • #E3C4DE

    #E3C4DE

    oklch(85.4% 0.049 331.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBCFAC

    #DBCFAC

    oklch(85.5% 0.049 91.3)

  • #ADDAD1

    #ADDAD1

    oklch(85.4% 0.049 181.5)

  • #C4CEF0

    #C4CEF0

    oklch(85.5% 0.049 272.4)

  • #ECC3CD

    #ECC3CD

    oklch(85.6% 0.048 1.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBCFAC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBCFAC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.