#DBCDD0

Closest named color: Light Gray (#D3D3D3). oklch(86.1% 0.016 2.7), rgb(219, 205, 208).

Aa

Black text reads best on this color (13.65:1).

About this color

#DBCDD0 is a light close to neutral grey. In OKLCH its lightness is 86%, its chroma 0.016. It has too little chroma to lean warm or cool. The nearest named color is Light Gray (#D3D3D3), ΔE 0.017 away. Black text reads best on it, at 13.65:1.

Hue familyNeutrals
Lightnesslight (86%)
Chromaclose to neutral grey (0.016)
Temperatureneutral
Nearest nameLight Gray (#D3D3D3)
Black text13.65:1
White text1.53:1

Values

HEX#DBCDD0
RGBrgb(219, 205, 208)
HSLhsl(347, 16%, 83%)
OKLCHoklch(86.1% 0.016 2.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBCDD0 1.53:1 Fails Lc -28.1 Dividers and decoration only
Black text on #DBCDD0 13.65:1 AAA Lc 78.9 Fine for body text
#DBCDD0 text on white 1.53:1 Fails Lc 24.9 Dividers and decoration only
#DBCDD0 text on black 13.65:1 AAA Lc -78.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F5

    oklch(97.2% 0.002 17.2)

  2. Step 100

    100

    #EEE8E9

    oklch(93.6% 0.007 5.6)

  3. Step 200

    200 (this color)

    #DBCDD0

    oklch(86.1% 0.016 2.7)

  4. Step 300

    300

    #CDBBBF

    oklch(80.8% 0.021 2.4)

  5. Step 400

    400

    #B3989F

    oklch(70.6% 0.033 0.6)

  6. Step 500

    500

    #A07F87

    oklch(63% 0.042 2.2)

  7. Step 600

    600

    #8B6871

    oklch(55.5% 0.047 1.7)

  8. Step 700

    700

    #76575E

    oklch(49.1% 0.042 3.8)

  9. Step 800

    800

    #60474D

    oklch(42.7% 0.035 2.8)

  10. Step 900

    900

    #4F3C40

    oklch(37.8% 0.027 4.4)

  11. Step 950

    950

    #2E2326

    oklch(27% 0.017 0.2)

Export this scale for Tailwind in the Tailwind colors tool

#DBCDD0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CFCFD00.017
Deuteranopia (no green cones)#D2D1D00.015
Tritanopia (no blue cones)#DECCCE0.005
Achromatopsia (no color)#D0D0D00.016

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBCDD0

    #DBCDD0

    oklch(86.1% 0.016 2.7)

  • #C6D5D2

    #C6D5D2

    oklch(86.1% 0.017 182.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBCDD0

    #DBCDD0

    oklch(86.1% 0.016 2.7)

  • #D8CDD6

    #D8CDD6

    oklch(86% 0.017 331.6)

  • #DBCECA

    #DBCECA

    oklch(86.1% 0.016 37.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBCDD0

    #DBCDD0

    oklch(86.1% 0.016 2.7)

  • #CAD4CC

    #CAD4CC

    oklch(86% 0.015 151.7)

  • #C6D4D7

    #C6D4D7

    oklch(86% 0.016 212)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBCDD0

    #DBCDD0

    oklch(86.1% 0.016 2.7)

  • #CFD3C8

    #CFD3C8

    oklch(86.1% 0.016 123.1)

  • #C9D3DB

    #C9D3DB

    oklch(86.2% 0.016 241.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBCDD0

    #DBCDD0

    oklch(86.1% 0.016 2.7)

  • #D5D1C6

    #D5D1C6

    oklch(86.1% 0.016 90.3)

  • #C6D5D2

    #C6D5D2

    oklch(86.1% 0.017 182.6)

  • #CDD1DC

    #CDD1DC

    oklch(86.1% 0.016 270)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBCDD0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBCDD0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.