#DBCD94

Closest named color: Sand (#E2CA76). oklch(84.6% 0.076 96), rgb(219, 205, 148).

Aa

Black text reads best on this color (13.17:1).

About this color

#DBCD94 is a light, moderately saturated yellow. In OKLCH its lightness is 85%, its chroma 0.076 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.032 away. Black text reads best on it, at 13.17:1.

Hue familyYellows
Lightnesslight (85%)
Chromamoderately saturated (0.076)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.17:1
White text1.59:1

Values

HEX#DBCD94
RGBrgb(219, 205, 148)
HSLhsl(48, 50%, 72%)
OKLCHoklch(84.6% 0.076 96)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBCD94 1.59:1 Fails Lc -30.3 Non-text elements, placeholder text
Black text on #DBCD94 13.17:1 AAA Lc 76.9 Fine for body text
#DBCD94 text on white 1.59:1 Fails Lc 26.9 Dividers and decoration only
#DBCD94 text on black 13.17:1 AAA Lc -76.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F7F6EE

    oklch(97.2% 0.011 100.8)

  2. Step 100

    100

    #EEEADA

    oklch(93.6% 0.022 95.3)

  3. Step 200

    200

    #E1DABB

    oklch(88.6% 0.042 96.6)

  4. Step 300

    300 (this color)

    #DBCD94

    oklch(84.6% 0.076 96)

  5. Step 400

    400

    #B7A03B

    oklch(70.7% 0.122 96.2)

  6. Step 500

    500

    #A18800

    oklch(63.1% 0.13 96)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #726000

    oklch(49.2% 0.101 96.3)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#DBCD94 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8CA900.010
Deuteranopia (no green cones)#DCCF960.005
Tritanopia (no blue cones)#E6C5BE0.068
Achromatopsia (no color)#CDCDCD0.076

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBCD94

    #DBCD94

    oklch(84.6% 0.076 96)

  • #BEC9FF

    #BEC9FF

    oklch(84.6% 0.076 275.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBCD94

    #DBCD94

    oklch(84.6% 0.076 96)

  • #EFC398

    #EFC398

    oklch(84.6% 0.076 65.8)

  • #C0D6A0

    #C0D6A0

    oklch(84.6% 0.076 126)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBCD94

    #DBCD94

    oklch(84.6% 0.076 96)

  • #A4D2FC

    #A4D2FC

    oklch(84.6% 0.076 246.4)

  • #D9C0F4

    #D9C0F4

    oklch(84.6% 0.076 306.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBCD94

    #DBCD94

    oklch(84.6% 0.076 96)

  • #92DAEC

    #92DAEC

    oklch(84.7% 0.076 215.2)

  • #EDBAE0

    #EDBAE0

    oklch(84.6% 0.077 335.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBCD94

    #DBCD94

    oklch(84.6% 0.076 96)

  • #92DDD4

    #92DDD4

    oklch(84.6% 0.076 186.4)

  • #BEC9FF

    #BEC9FF

    oklch(84.6% 0.076 275.7)

  • #F9B8C5

    #F9B8C5

    oklch(84.6% 0.077 5.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBCD94, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBCD94 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.