#DBCCB4

Closest named color: Pale Oak (#DBCFB0). oklch(85.1% 0.036 79.7), rgb(219, 204, 180).

Aa

Black text reads best on this color (13.30:1).

About this color

#DBCCB4 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.036 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.011 away. Black text reads best on it, at 13.30:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.036)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.30:1
White text1.57:1

Values

HEX#DBCCB4
RGBrgb(219, 204, 180)
HSLhsl(37, 35%, 78%)
OKLCHoklch(85.1% 0.036 79.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBCCB4 1.57:1 Fails Lc -29.7 Dividers and decoration only
Black text on #DBCCB4 13.30:1 AAA Lc 77.5 Fine for body text
#DBCCB4 text on white 1.57:1 Fails Lc 26.3 Dividers and decoration only
#DBCCB4 text on black 13.30:1 AAA Lc -76.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E0

    oklch(93.6% 0.014 78.3)

  3. Step 200

    200 (this color)

    #DBCCB4

    oklch(85.1% 0.036 79.7)

  4. Step 300

    300

    #D1BE9F

    oklch(80.9% 0.047 80)

  5. Step 400

    400

    #BA9C6A

    oklch(70.8% 0.076 79.8)

  6. Step 500

    500

    #A88341

    oklch(63.2% 0.096 80)

  7. Step 600

    600

    #936B1D

    oklch(55.5% 0.104 79.5)

  8. Step 700

    700

    #7D590D

    oklch(49% 0.097 79.7)

  9. Step 800

    800

    #664910

    oklch(42.7% 0.08 79.5)

  10. Step 900

    900

    #533D16

    oklch(37.6% 0.062 79)

  11. Step 950

    950

    #31240E

    oklch(27% 0.04 78.9)

Export this scale for Tailwind in the Tailwind colors tool

#DBCCB4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CCB30.011
Deuteranopia (no green cones)#D6CFB50.010
Tritanopia (no blue cones)#E2C7C50.032
Achromatopsia (no color)#CECECE0.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBCCB4

    #DBCCB4

    oklch(85.1% 0.036 79.7)

  • #C0CFE7

    #C0CFE7

    oklch(85.1% 0.037 259.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBCCB4

    #DBCCB4

    oklch(85.1% 0.036 79.7)

  • #E3C8BA

    #E3C8BA

    oklch(85.2% 0.036 49.2)

  • #CFD1B6

    #CFD1B6

    oklch(85.2% 0.036 110.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBCCB4

    #DBCCB4

    oklch(85.1% 0.036 79.7)

  • #B7D3E2

    #B7D3E2

    oklch(85.1% 0.037 231.2)

  • #CDCBE5

    #CDCBE5

    oklch(85.2% 0.036 289.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBCCB4

    #DBCCB4

    oklch(85.1% 0.036 79.7)

  • #B3D6D7

    #B3D6D7

    oklch(85.1% 0.037 198.6)

  • #D9C7DD

    #D9C7DD

    oklch(85.1% 0.036 320.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBCCB4

    #DBCCB4

    oklch(85.1% 0.036 79.7)

  • #B8D6CA

    #B8D6CA

    oklch(85.1% 0.036 169.4)

  • #C0CFE7

    #C0CFE7

    oklch(85.1% 0.037 259.8)

  • #E2C5D2

    #E2C5D2

    oklch(85.2% 0.037 349.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBCCB4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBCCB4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.