#DBCAAA

Closest named color: Pale Oak (#DBCFB0). oklch(84.5% 0.047 83.3), rgb(219, 202, 170).

Aa

Black text reads best on this color (13.04:1).

About this color

#DBCAAA is a light, muted orange. In OKLCH its lightness is 84%, its chroma 0.047 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.013 away. Black text reads best on it, at 13.04:1.

Hue familyOranges
Lightnesslight (84%)
Chromamuted (0.047)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.04:1
White text1.61:1

Values

HEX#DBCAAA
RGBrgb(219, 202, 170)
HSLhsl(39, 40%, 76%)
OKLCHoklch(84.5% 0.047 83.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBCAAA 1.61:1 Fails Lc -31.0 Non-text elements, placeholder text
Black text on #DBCAAA 13.04:1 AAA Lc 76.4 Fine for body text
#DBCAAA text on white 1.61:1 Fails Lc 27.4 Dividers and decoration only
#DBCAAA text on black 13.04:1 AAA Lc -75.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EEE9E0

    oklch(93.5% 0.013 82.4)

  3. Step 200

    200

    #E1D8C6

    oklch(88.5% 0.026 84.6)

  4. Step 300

    300 (this color)

    #DBCAAA

    oklch(84.5% 0.047 83.3)

  5. Step 400

    400

    #B79D6A

    oklch(70.7% 0.075 83.6)

  6. Step 500

    500

    #A58440

    oklch(63.1% 0.095 83.5)

  7. Step 600

    600

    #916D1B

    oklch(55.7% 0.104 83.1)

  8. Step 700

    700

    #7B5B0B

    oklch(49.2% 0.097 83.5)

  9. Step 800

    800

    #644A0F

    oklch(42.6% 0.08 82.9)

  10. Step 900

    900

    #523E16

    oklch(37.7% 0.062 82)

  11. Step 950

    950

    #30250E

    oklch(27.1% 0.04 84)

Export this scale for Tailwind in the Tailwind colors tool

#DBCAAA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2C9A80.014
Deuteranopia (no green cones)#D7CEAB0.011
Tritanopia (no blue cones)#E4C4C10.042
Achromatopsia (no color)#CCCCCC0.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBCAAA

    #DBCAAA

    oklch(84.5% 0.047 83.3)

  • #BCCDEC

    #BCCDEC

    oklch(84.5% 0.047 262.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBCAAA

    #DBCAAA

    oklch(84.5% 0.047 83.3)

  • #E6C4B0

    #E6C4B0

    oklch(84.4% 0.047 52.3)

  • #CCD0AD

    #CCD0AD

    oklch(84.5% 0.047 112.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBCAAA

    #DBCAAA

    oklch(84.5% 0.047 83.3)

  • #AFD2E6

    #AFD2E6

    oklch(84.5% 0.047 233.1)

  • #CDC7E9

    #CDC7E9

    oklch(84.5% 0.047 293.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBCAAA

    #DBCAAA

    oklch(84.5% 0.047 83.3)

  • #A9D6DA

    #A9D6DA

    oklch(84.6% 0.047 203)

  • #DCC2DE

    #DCC2DE

    oklch(84.4% 0.048 323.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBCAAA

    #DBCAAA

    oklch(84.5% 0.047 83.3)

  • #AED7C9

    #AED7C9

    oklch(84.6% 0.047 172.3)

  • #BCCDEC

    #BCCDEC

    oklch(84.5% 0.047 262.5)

  • #E6C0CE

    #E6C0CE

    oklch(84.5% 0.047 354)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBCAAA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBCAAA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.