#DBCA93

Closest named color: Sand (#E2CA76). oklch(84% 0.074 92.9), rgb(219, 202, 147).

Aa

Black text reads best on this color (12.88:1).

About this color

#DBCA93 is a light, moderately saturated yellow. In OKLCH its lightness is 84%, its chroma 0.074 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.034 away. Black text reads best on it, at 12.88:1.

Hue familyYellows
Lightnesslight (84%)
Chromamoderately saturated (0.074)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text12.88:1
White text1.63:1

Values

HEX#DBCA93
RGBrgb(219, 202, 147)
HSLhsl(46, 50%, 72%)
OKLCHoklch(84% 0.074 92.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBCA93 1.63:1 Fails Lc -31.7 Non-text elements, placeholder text
Black text on #DBCA93 12.88:1 AAA Lc 75.7 Fine for body text
#DBCA93 text on white 1.63:1 Fails Lc 28.1 Dividers and decoration only
#DBCA93 text on black 12.88:1 AAA Lc -74.8 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F5EE

    oklch(97.1% 0.01 87.5)

  2. Step 100

    100

    #EFEADA

    oklch(93.7% 0.022 92.5)

  3. Step 200

    200

    #E2D9BB

    oklch(88.5% 0.041 93.2)

  4. Step 300

    300 (this color)

    #DBCA93

    oklch(84% 0.074 92.9)

  5. Step 400

    400

    #BA9E3E

    oklch(70.6% 0.118 92.7)

  6. Step 500

    500

    #A48600

    oklch(63% 0.129 93)

  7. Step 600

    600

    #8A7100

    oklch(55.6% 0.114 93.5)

  8. Step 700

    700

    #745E00

    oklch(49% 0.1 92.9)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#DBCA93 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6C88F0.010
Deuteranopia (no green cones)#DACD950.007
Tritanopia (no blue cones)#E6C2BC0.067
Achromatopsia (no color)#CBCBCB0.074

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBCA93

    #DBCA93

    oklch(84% 0.074 92.9)

  • #BAC8FC

    #BAC8FC

    oklch(84% 0.075 273)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBCA93

    #DBCA93

    oklch(84% 0.074 92.9)

  • #EEC199

    #EEC199

    oklch(84.1% 0.074 63.2)

  • #C1D39D

    #C1D39D

    oklch(84% 0.075 123)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBCA93

    #DBCA93

    oklch(84% 0.074 92.9)

  • #A1D1F8

    #A1D1F8

    oklch(84% 0.074 243.3)

  • #D4BFF3

    #D4BFF3

    oklch(83.9% 0.075 303.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBCA93

    #DBCA93

    oklch(84% 0.074 92.9)

  • #91D8E7

    #91D8E7

    oklch(84% 0.074 212.4)

  • #E9B9E0

    #E9B9E0

    oklch(84% 0.075 332.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBCA93

    #DBCA93

    oklch(84% 0.074 92.9)

  • #93DBCF

    #93DBCF

    oklch(84.1% 0.074 182.9)

  • #BAC8FC

    #BAC8FC

    oklch(84% 0.075 273)

  • #F5B7C6

    #F5B7C6

    oklch(84% 0.074 2.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBCA93, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBCA93 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.