#DBCA4F

Closest named color: Sand (#E2CA76). oklch(83% 0.142 101.4), rgb(219, 202, 79).

Aa

Black text reads best on this color (12.57:1).

About this color

#DBCA4F is a light, vivid yellow. In OKLCH its lightness is 83%, its chroma 0.142 and its hue 101°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.040 away. Black text reads best on it, at 12.57:1.

Hue familyYellows
Lightnesslight (83%)
Chromavivid (0.142)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text12.57:1
White text1.67:1

Values

HEX#DBCA4F
RGBrgb(219, 202, 79)
HSLhsl(53, 66%, 58%)
OKLCHoklch(83% 0.142 101.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBCA4F 1.67:1 Fails Lc -33.0 Non-text elements, placeholder text
Black text on #DBCA4F 12.57:1 AAA Lc 74.5 Content text, not long reading
#DBCA4F text on white 1.67:1 Fails Lc 29.3 Dividers and decoration only
#DBCA4F text on black 12.57:1 AAA Lc -73.5 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F6E8

    oklch(97.1% 0.019 100.1)

  2. Step 100

    100

    #EFEBCC

    oklch(93.5% 0.041 101.1)

  3. Step 200

    200

    #E4DB9F

    oklch(88.4% 0.078 100.6)

  4. Step 300

    300 (this color)

    #DBCA4F

    oklch(83% 0.142 101.4)

  5. Step 400

    400

    #B4A200

    oklch(70.6% 0.147 101.4)

  6. Step 500

    500

    #9B8B00

    oklch(63.1% 0.132 101.2)

  7. Step 600

    600

    #827500

    oklch(55.7% 0.116 101.7)

  8. Step 700

    700

    #6D6200

    oklch(49.1% 0.103 101.8)

  9. Step 800

    800

    #595000

    oklch(42.7% 0.089 102)

  10. Step 900

    900

    #4B4200

    oklch(37.7% 0.078 100.6)

  11. Step 950

    950

    #2C2700

    oklch(27% 0.057 102.1)

Export this scale for Tailwind in the Tailwind colors tool

#DBCA4F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCC4400.016
Deuteranopia (no green cones)#E1CB560.011
Tritanopia (no blue cones)#EBBCB00.131
Achromatopsia (no color)#C8C8C80.142

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBCA4F

    #DBCA4F

    oklch(83% 0.142 101.4)

  • #BDC1FF

    #BDC1FF

    oklch(82.9% 0.087 281.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBCA4F

    #DBCA4F

    oklch(83% 0.142 101.4)

  • #FFB758

    #FFB758

    oklch(83% 0.138 71.3)

  • #A6DA75

    #A6DA75

    oklch(83% 0.142 131.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBCA4F

    #DBCA4F

    oklch(83% 0.142 101.4)

  • #9ECCFF

    #9ECCFF

    oklch(83.1% 0.087 251.5)

  • #E0B2FF

    #E0B2FF

    oklch(83.1% 0.116 311.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBCA4F

    #DBCA4F

    oklch(83% 0.142 101.4)

  • #5ED9FF

    #5ED9FF

    oklch(83% 0.121 221.5)

  • #FFA6DF

    #FFA6DF

    oklch(83% 0.126 341.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBCA4F

    #DBCA4F

    oklch(83% 0.142 101.4)

  • #06E4DE

    #06E4DE

    oklch(83% 0.142 191.4)

  • #BDC1FF

    #BDC1FF

    oklch(82.9% 0.087 281.4)

  • #FFAEB7

    #FFAEB7

    oklch(83.1% 0.096 12)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBCA4F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBCA4F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.