#DAFFF8

Closest named color: Ice (#D6FFFA). oklch(97.2% 0.039 182.8), rgb(218, 255, 248).

Aa

Black text reads best on this color (19.64:1).

About this color

#DAFFF8 is a very light, muted teal or cyan. In OKLCH its lightness is 97%, its chroma 0.039 and its hue 183°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.005 away. Black text reads best on it, at 19.64:1.

Hue familyTeals and cyans
Lightnessvery light (97%)
Chromamuted (0.039)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text19.64:1
White text1.06:1

Values

HEX#DAFFF8
RGBrgb(218, 255, 248)
HSLhsl(169, 100%, 93%)
OKLCHoklch(97.2% 0.039 182.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DAFFF8 1.06:1 Fails Lc 0.0 Not readable
Black text on #DAFFF8 19.64:1 AAA Lc 101.4 Preferred for body text
#DAFFF8 text on white 1.06:1 Fails Lc 0.0 Not readable
#DAFFF8 text on black 19.64:1 AAA Lc -102.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DAFFF8

    oklch(97.2% 0.039 182.8)

  2. Step 100

    100

    #E0EDEB

    oklch(93.6% 0.014 185.9)

  3. Step 200

    200

    #C6E0DB

    oklch(88.6% 0.028 182.8)

  4. Step 300

    300

    #9DCCC3

    oklch(80.9% 0.051 181.9)

  5. Step 400

    400

    #62B1A5

    oklch(70.6% 0.08 183.1)

  6. Step 500

    500

    #279D8F

    oklch(63% 0.102 183.1)

  7. Step 600

    600

    #008678

    oklch(55.6% 0.1 182.2)

  8. Step 700

    700

    #007165

    oklch(49.2% 0.088 182.2)

  9. Step 800

    800

    #005C53

    oklch(42.6% 0.076 183.4)

  10. Step 900

    900

    #004D45

    oklch(37.7% 0.067 183.1)

  11. Step 950

    950

    #072D28

    oklch(26.9% 0.043 182.5)

Export this scale for Tailwind in the Tailwind colors tool

#DAFFF8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FBFAF80.042
Deuteranopia (no green cones)#F4F5F90.040
Tritanopia (no blue cones)#D1FFFD0.012
Achromatopsia (no color)#F7F7F70.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DAFFF8

    #DAFFF8

    oklch(97.2% 0.039 182.8)

  • #FFF2F5

    #FFF2F5

    oklch(97.2% 0.015 1.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DAFFF8

    #DAFFF8

    oklch(97.2% 0.039 182.8)

  • #E3FEE9

    #E3FEE9

    oklch(97.2% 0.04 152.2)

  • #E5FAFF

    #E5FAFF

    oklch(97.1% 0.023 213.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DAFFF8

    #DAFFF8

    oklch(97.2% 0.039 182.8)

  • #FFF1FC

    #FFF1FC

    oklch(97.2% 0.021 332.9)

  • #FFF3F0

    #FFF3F0

    oklch(97.3% 0.014 34.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DAFFF8

    #DAFFF8

    oklch(97.2% 0.039 182.8)

  • #F8F3FF

    #F8F3FF

    oklch(97.1% 0.017 304.8)

  • #FFF3EA

    #FFF3EA

    oklch(97.1% 0.018 59.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DAFFF8

    #DAFFF8

    oklch(97.2% 0.039 182.8)

  • #F3F5FF

    #F3F5FF

    oklch(97.2% 0.013 277.1)

  • #FFF2F5

    #FFF2F5

    oklch(97.2% 0.015 1.5)

  • #FFF6D9

    #FFF6D9

    oklch(97.3% 0.039 92.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DAFFF8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DAFFF8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.