#DAFEE6

Closest named color: Ice (#D6FFFA). oklch(96.5% 0.049 156.2), rgb(218, 254, 230).

Aa

Black text reads best on this color (19.30:1).

About this color

#DAFEE6 is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.049 and its hue 156°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.026 away. Black text reads best on it, at 19.30:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.049)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.30:1
White text1.08:1

Values

HEX#DAFEE6
RGBrgb(218, 254, 230)
HSLhsl(140, 95%, 93%)
OKLCHoklch(96.5% 0.049 156.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DAFEE6 1.08:1 Fails Lc 0.0 Not readable
Black text on #DAFEE6 19.30:1 AAA Lc 100.2 Preferred for body text
#DAFEE6 text on white 1.08:1 Fails Lc 0.0 Not readable
#DAFEE6 text on black 19.30:1 AAA Lc -101.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DAFEE6

    oklch(96.5% 0.049 156.2)

  2. Step 100

    100

    #E1EEE5

    oklch(93.7% 0.018 155.8)

  3. Step 200

    200

    #C7E0D0

    oklch(88.4% 0.034 157.6)

  4. Step 300

    300

    #A0CDB0

    oklch(80.8% 0.063 156.5)

  5. Step 400

    400

    #69B486

    oklch(70.8% 0.102 155.8)

  6. Step 500

    500

    #36A068

    oklch(63.1% 0.129 156.3)

  7. Step 600

    600

    #008A51

    oklch(55.7% 0.135 156.2)

  8. Step 700

    700

    #007443

    oklch(49.1% 0.119 156.1)

  9. Step 800

    800

    #005F36

    oklch(42.7% 0.103 156.1)

  10. Step 900

    900

    #0D4E2E

    oklch(37.6% 0.084 156.2)

  11. Step 950

    950

    #0B2E1B

    oklch(27% 0.054 156)

Export this scale for Tailwind in the Tailwind colors tool

#DAFEE6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FEF8E50.046
Deuteranopia (no green cones)#F7F3E70.045
Tritanopia (no blue cones)#D5FDF70.024
Achromatopsia (no color)#F5F5F50.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DAFEE6

    #DAFEE6

    oklch(96.5% 0.049 156.2)

  • #FFEDFA

    #FFEDFA

    oklch(96.4% 0.026 335.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DAFEE6

    #DAFEE6

    oklch(96.5% 0.049 156.2)

  • #EBFAD7

    #EBFAD7

    oklch(96.5% 0.049 126.2)

  • #CFFFF8

    #CFFFF8

    oklch(96.5% 0.05 185.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DAFEE6

    #DAFEE6

    oklch(96.5% 0.049 156.2)

  • #F7F0FF

    #F7F0FF

    oklch(96.5% 0.021 306.8)

  • #FFEFF1

    #FFEFF1

    oklch(96.5% 0.017 8.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DAFEE6

    #DAFEE6

    oklch(96.5% 0.049 156.2)

  • #F0F3FF

    #F0F3FF

    oklch(96.5% 0.016 274.8)

  • #FFF0EB

    #FFF0EB

    oklch(96.6% 0.018 39.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DAFEE6

    #DAFEE6

    oklch(96.5% 0.049 156.2)

  • #EAF5FF

    #EAF5FF

    oklch(96.5% 0.018 245.4)

  • #FFEDFA

    #FFEDFA

    oklch(96.4% 0.026 335.4)

  • #FFF1E3

    #FFF1E3

    oklch(96.5% 0.024 67.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DAFEE6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DAFEE6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.