#DAFEE5

Closest named color: Ice (#D6FFFA). oklch(96.5% 0.05 155.1), rgb(218, 254, 229).

Aa

Black text reads best on this color (19.28:1).

About this color

#DAFEE5 is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.050 and its hue 155°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.027 away. Black text reads best on it, at 19.28:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.050)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.28:1
White text1.08:1

Values

HEX#DAFEE5
RGBrgb(218, 254, 229)
HSLhsl(138, 95%, 93%)
OKLCHoklch(96.5% 0.05 155.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DAFEE5 1.08:1 Fails Lc 0.0 Not readable
Black text on #DAFEE5 19.28:1 AAA Lc 100.2 Preferred for body text
#DAFEE5 text on white 1.08:1 Fails Lc 0.0 Not readable
#DAFEE5 text on black 19.28:1 AAA Lc -101.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DAFEE5

    oklch(96.5% 0.05 155.1)

  2. Step 100

    100

    #E1EEE4

    oklch(93.7% 0.019 152.8)

  3. Step 200

    200

    #C8E1CF

    oklch(88.6% 0.036 154.3)

  4. Step 300

    300

    #A0CDAF

    oklch(80.8% 0.063 155.5)

  5. Step 400

    400

    #69B484

    oklch(70.8% 0.103 154.7)

  6. Step 500

    500

    #37A065

    oklch(63% 0.131 154.9)

  7. Step 600

    600

    #008A4E

    oklch(55.6% 0.137 155)

  8. Step 700

    700

    #007441

    oklch(49.1% 0.121 155.2)

  9. Step 800

    800

    #005F34

    oklch(42.6% 0.105 155.1)

  10. Step 900

    900

    #0D4E2D

    oklch(37.6% 0.085 155.5)

  11. Step 950

    950

    #0C2E1A

    oklch(27% 0.054 154.4)

Export this scale for Tailwind in the Tailwind colors tool

#DAFEE5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FEF8E40.046
Deuteranopia (no green cones)#F7F3E60.045
Tritanopia (no blue cones)#D5FDF70.025
Achromatopsia (no color)#F5F5F50.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DAFEE5

    #DAFEE5

    oklch(96.5% 0.05 155.1)

  • #FFEDFA

    #FFEDFA

    oklch(96.4% 0.026 335.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DAFEE5

    #DAFEE5

    oklch(96.5% 0.05 155.1)

  • #EBFAD6

    #EBFAD6

    oklch(96.5% 0.05 125.8)

  • #CFFFF8

    #CFFFF8

    oklch(96.5% 0.05 185.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DAFEE5

    #DAFEE5

    oklch(96.5% 0.05 155.1)

  • #F6F0FF

    #F6F0FF

    oklch(96.4% 0.021 304)

  • #FFEFF2

    #FFEFF2

    oklch(96.6% 0.018 4.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DAFEE5

    #DAFEE5

    oklch(96.5% 0.05 155.1)

  • #F0F3FF

    #F0F3FF

    oklch(96.5% 0.016 274.8)

  • #FFEFEB

    #FFEFEB

    oklch(96.4% 0.018 34.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DAFEE5

    #DAFEE5

    oklch(96.5% 0.05 155.1)

  • #EAF5FF

    #EAF5FF

    oklch(96.5% 0.018 245.4)

  • #FFEDFA

    #FFEDFA

    oklch(96.4% 0.026 335.4)

  • #FFF1E3

    #FFF1E3

    oklch(96.5% 0.024 67.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DAFEE5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DAFEE5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.