#DAFDE3

Closest named color: Ice (#D6FFFA). oklch(96.2% 0.05 153.2), rgb(218, 253, 227).

Aa

Black text reads best on this color (19.14:1).

About this color

#DAFDE3 is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.050 and its hue 153°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.029 away. Black text reads best on it, at 19.14:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.050)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.14:1
White text1.09:1

Values

HEX#DAFDE3
RGBrgb(218, 253, 227)
HSLhsl(135, 90%, 92%)
OKLCHoklch(96.2% 0.05 153.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DAFDE3 1.09:1 Fails Lc 0.0 Not readable
Black text on #DAFDE3 19.14:1 AAA Lc 99.7 Preferred for body text
#DAFDE3 text on white 1.09:1 Fails Lc 0.0 Not readable
#DAFDE3 text on black 19.14:1 AAA Lc -100.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DAFDE3

    oklch(96.2% 0.05 153.2)

  2. Step 100

    100

    #E1EEE4

    oklch(93.7% 0.019 152.8)

  3. Step 200

    200

    #C8E0CE

    oklch(88.4% 0.035 153.2)

  4. Step 300

    300

    #A1CDAD

    oklch(80.8% 0.065 153.2)

  5. Step 400

    400

    #6BB382

    oklch(70.6% 0.103 153.3)

  6. Step 500

    500

    #3CA062

    oklch(63.1% 0.132 153)

  7. Step 600

    600

    #008A49

    oklch(55.5% 0.142 153.3)

  8. Step 700

    700

    #00743C

    oklch(49% 0.126 153.1)

  9. Step 800

    800

    #005F30

    oklch(42.6% 0.109 153.1)

  10. Step 900

    900

    #114E2B

    oklch(37.6% 0.085 153.5)

  11. Step 950

    950

    #0D2E19

    oklch(27% 0.055 152.8)

Export this scale for Tailwind in the Tailwind colors tool

#DAFDE3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FDF7E20.045
Deuteranopia (no green cones)#F7F3E40.043
Tritanopia (no blue cones)#D5FCF50.025
Achromatopsia (no color)#F4F4F40.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DAFDE3

    #DAFDE3

    oklch(96.2% 0.05 153.2)

  • #FFECFB

    #FFECFB

    oklch(96.2% 0.028 332.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DAFDE3

    #DAFDE3

    oklch(96.2% 0.05 153.2)

  • #ECF9D4

    #ECF9D4

    oklch(96.3% 0.05 123.1)

  • #CEFEF6

    #CEFEF6

    oklch(96.2% 0.05 184)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DAFDE3

    #DAFDE3

    oklch(96.2% 0.05 153.2)

  • #F5EFFF

    #F5EFFF

    oklch(96.1% 0.022 302.9)

  • #FFEDF1

    #FFEDF1

    oklch(96.1% 0.02 2.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DAFDE3

    #DAFDE3

    oklch(96.2% 0.05 153.2)

  • #EEF2FF

    #EEF2FF

    oklch(96.2% 0.018 272.3)

  • #FFEEEA

    #FFEEEA

    oklch(96.1% 0.019 33.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DAFDE3

    #DAFDE3

    oklch(96.2% 0.05 153.2)

  • #E8F4FF

    #E8F4FF

    oklch(96.1% 0.02 245.6)

  • #FFECFB

    #FFECFB

    oklch(96.2% 0.028 332.8)

  • #FFEFE2

    #FFEFE2

    oklch(96.1% 0.025 61.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DAFDE3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DAFDE3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.