#DAFCEB

Closest named color: Ice (#D6FFFA). oklch(96.2% 0.042 163.9), rgb(218, 252, 235).

Aa

Black text reads best on this color (19.10:1).

About this color

#DAFCEB is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.042 and its hue 164°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.019 away. Black text reads best on it, at 19.10:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.042)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.10:1
White text1.09:1

Values

HEX#DAFCEB
RGBrgb(218, 252, 235)
HSLhsl(150, 85%, 92%)
OKLCHoklch(96.2% 0.042 163.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DAFCEB 1.09:1 Fails Lc 0.0 Not readable
Black text on #DAFCEB 19.10:1 AAA Lc 99.5 Preferred for body text
#DAFCEB text on white 1.09:1 Fails Lc 0.0 Not readable
#DAFCEB text on black 19.10:1 AAA Lc -100.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DAFCEB

    oklch(96.2% 0.042 163.9)

  2. Step 100

    100

    #E1EDE7

    oklch(93.5% 0.015 164.7)

  3. Step 200

    200

    #C8E0D4

    oklch(88.6% 0.03 164.2)

  4. Step 300

    300

    #A1CCB7

    oklch(80.8% 0.054 163.8)

  5. Step 400

    400

    #6BB292

    oklch(70.7% 0.086 163.7)

  6. Step 500

    500

    #3B9E77

    oklch(63.1% 0.11 163.8)

  7. Step 600

    600

    #008860

    oklch(55.5% 0.118 164)

  8. Step 700

    700

    #007350

    oklch(49.2% 0.105 163.6)

  9. Step 800

    800

    #005E41

    oklch(42.7% 0.091 163.9)

  10. Step 900

    900

    #114D37

    oklch(37.6% 0.071 164)

  11. Step 950

    950

    #0D2D20

    oklch(26.9% 0.045 163.7)

Export this scale for Tailwind in the Tailwind colors tool

#DAFCEB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FBF7EA0.042
Deuteranopia (no green cones)#F4F2EC0.040
Tritanopia (no blue cones)#D4FCF70.017
Achromatopsia (no color)#F4F4F40.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DAFCEB

    #DAFCEB

    oklch(96.2% 0.042 163.9)

  • #FFEDF6

    #FFEDF6

    oklch(96.3% 0.023 345.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DAFCEB

    #DAFCEB

    oklch(96.2% 0.042 163.9)

  • #E7F9DD

    #E7F9DD

    oklch(96.1% 0.041 134.2)

  • #D3FCFB

    #D3FCFB

    oklch(96.2% 0.042 194.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DAFCEB

    #DAFCEB

    oklch(96.2% 0.042 163.9)

  • #F9EEFF

    #F9EEFF

    oklch(96.3% 0.025 314)

  • #FFEEEF

    #FFEEEF

    oklch(96.3% 0.018 13.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DAFCEB

    #DAFCEB

    oklch(96.2% 0.042 163.9)

  • #F1F1FF

    #F1F1FF

    oklch(96.2% 0.019 286)

  • #FFEFE8

    #FFEFE8

    oklch(96.3% 0.02 45.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DAFCEB

    #DAFCEB

    oklch(96.2% 0.042 163.9)

  • #EAF4FF

    #EAF4FF

    oklch(96.3% 0.018 250.6)

  • #FFEDF6

    #FFEDF6

    oklch(96.3% 0.023 345.7)

  • #FFF0DD

    #FFF0DD

    oklch(96.2% 0.03 73.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DAFCEB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DAFCEB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.