#DAFBF3

Closest named color: Ice (#D6FFFA). oklch(96.2% 0.036 179.3), rgb(218, 251, 243).

Aa

Black text reads best on this color (19.07:1).

About this color

#DAFBF3 is a very light, muted teal or cyan. In OKLCH its lightness is 96%, its chroma 0.036 and its hue 179°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.012 away. Black text reads best on it, at 19.07:1.

Hue familyTeals and cyans
Lightnessvery light (96%)
Chromamuted (0.036)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text19.07:1
White text1.10:1

Values

HEX#DAFBF3
RGBrgb(218, 251, 243)
HSLhsl(165, 80%, 92%)
OKLCHoklch(96.2% 0.036 179.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DAFBF3 1.10:1 Fails Lc 0.0 Not readable
Black text on #DAFBF3 19.07:1 AAA Lc 99.4 Preferred for body text
#DAFBF3 text on white 1.10:1 Fails Lc 0.0 Not readable
#DAFBF3 text on black 19.07:1 AAA Lc -100.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DAFBF3

    oklch(96.2% 0.036 179.3)

  2. Step 100

    100

    #E1EDEA

    oklch(93.6% 0.013 179.5)

  3. Step 200

    200

    #C8DFD9

    oklch(88.5% 0.026 178.3)

  4. Step 300

    300

    #A1CBC1

    oklch(80.9% 0.047 178.9)

  5. Step 400

    400

    #6BB0A2

    oklch(70.7% 0.073 179.7)

  6. Step 500

    500

    #3B9C8B

    oklch(63.1% 0.094 179.5)

  7. Step 600

    600

    #008675

    oklch(55.5% 0.101 179.7)

  8. Step 700

    700

    #007162

    oklch(49.1% 0.09 179.3)

  9. Step 800

    800

    #005D50

    oklch(42.8% 0.078 178.9)

  10. Step 900

    900

    #114C42

    oklch(37.7% 0.061 178.9)

  11. Step 950

    950

    #0D2D27

    oklch(27.1% 0.039 178.8)

Export this scale for Tailwind in the Tailwind colors tool

#DAFBF3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8F7F30.038
Deuteranopia (no green cones)#F1F2F40.036
Tritanopia (no blue cones)#D2FCF80.010
Achromatopsia (no color)#F4F4F40.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DAFBF3

    #DAFBF3

    oklch(96.2% 0.036 179.3)

  • #FFEDF2

    #FFEDF2

    oklch(96.2% 0.021 358.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DAFBF3

    #DAFBF3

    oklch(96.2% 0.036 179.3)

  • #E3FAE6

    #E3FAE6

    oklch(96.3% 0.036 149.1)

  • #DAF9FF

    #DAF9FF

    oklch(96.2% 0.033 210.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DAFBF3

    #DAFBF3

    oklch(96.2% 0.036 179.3)

  • #FFECFD

    #FFECFD

    oklch(96.3% 0.03 329.1)

  • #FFEEEB

    #FFEEEB

    oklch(96.2% 0.019 29.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DAFBF3

    #DAFBF3

    oklch(96.2% 0.036 179.3)

  • #F4F0FF

    #F4F0FF

    oklch(96.3% 0.02 298.2)

  • #FFEFE4

    #FFEFE4

    oklch(96.2% 0.023 57)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DAFBF3

    #DAFBF3

    oklch(96.2% 0.036 179.3)

  • #EEF2FF

    #EEF2FF

    oklch(96.2% 0.018 272.3)

  • #FFEDF2

    #FFEDF2

    oklch(96.2% 0.021 358.7)

  • #FCF2D8

    #FCF2D8

    oklch(96.2% 0.036 89.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DAFBF3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DAFBF3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.