#DAFBE2

Closest named color: Ice (#D6FFFA). oklch(95.8% 0.048 152.7), rgb(218, 251, 226).

Aa

Black text reads best on this color (18.87:1).

About this color

#DAFBE2 is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.048 and its hue 153°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.030 away. Black text reads best on it, at 18.87:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.048)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text18.87:1
White text1.11:1

Values

HEX#DAFBE2
RGBrgb(218, 251, 226)
HSLhsl(135, 80%, 92%)
OKLCHoklch(95.8% 0.048 152.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DAFBE2 1.11:1 Fails Lc 0.0 Not readable
Black text on #DAFBE2 18.87:1 AAA Lc 98.7 Preferred for body text
#DAFBE2 text on white 1.11:1 Fails Lc 0.0 Not readable
#DAFBE2 text on black 18.87:1 AAA Lc -99.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DAFBE2

    oklch(95.8% 0.048 152.7)

  2. Step 100

    100

    #E1EDE4

    oklch(93.5% 0.017 153.6)

  3. Step 200

    200

    #C9E0CF

    oklch(88.5% 0.034 153.6)

  4. Step 300

    300

    #A3CDAE

    oklch(81% 0.062 152.9)

  5. Step 400

    400

    #6FB383

    oklch(70.8% 0.099 152.6)

  6. Step 500

    500

    #439F64

    oklch(63.1% 0.125 152.8)

  7. Step 600

    600

    #17894A

    oklch(55.5% 0.136 152.7)

  8. Step 700

    700

    #01743B

    oklch(49% 0.127 152.7)

  9. Step 800

    800

    #0C5F31

    oklch(42.8% 0.106 152.5)

  10. Step 900

    900

    #164E2C

    oklch(37.8% 0.082 153)

  11. Step 950

    950

    #0F2E1A

    oklch(27.1% 0.052 152.9)

Export this scale for Tailwind in the Tailwind colors tool

#DAFBE2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FBF5E10.043
Deuteranopia (no green cones)#F5F1E30.041
Tritanopia (no blue cones)#D6FAF40.025
Achromatopsia (no color)#F3F3F30.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DAFBE2

    #DAFBE2

    oklch(95.8% 0.048 152.7)

  • #FFEAFB

    #FFEAFB

    oklch(95.9% 0.032 332.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DAFBE2

    #DAFBE2

    oklch(95.8% 0.048 152.7)

  • #EBF7D4

    #EBF7D4

    oklch(95.8% 0.048 122.7)

  • #CFFCF4

    #CFFCF4

    oklch(95.7% 0.047 183.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DAFBE2

    #DAFBE2

    oklch(95.8% 0.048 152.7)

  • #F4EDFF

    #F4EDFF

    oklch(95.7% 0.025 303.5)

  • #FFEBF0

    #FFEBF0

    oklch(95.7% 0.023 0.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DAFBE2

    #DAFBE2

    oklch(95.8% 0.048 152.7)

  • #ECF1FF

    #ECF1FF

    oklch(95.8% 0.02 270.2)

  • #FFECE8

    #FFECE8

    oklch(95.7% 0.021 31.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DAFBE2

    #DAFBE2

    oklch(95.8% 0.048 152.7)

  • #E5F3FF

    #E5F3FF

    oklch(95.7% 0.022 243.8)

  • #FFEAFB

    #FFEAFB

    oklch(95.9% 0.032 332.1)

  • #FFEEDF

    #FFEEDF

    oklch(95.9% 0.027 64)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DAFBE2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DAFBE2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.