#DAFAEA

Closest named color: Ice (#D6FFFA). oklch(95.8% 0.039 164), rgb(218, 250, 234).

Aa

Black text reads best on this color (18.84:1).

About this color

#DAFAEA is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.039 and its hue 164°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.021 away. Black text reads best on it, at 18.84:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.039)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text18.84:1
White text1.11:1

Values

HEX#DAFAEA
RGBrgb(218, 250, 234)
HSLhsl(150, 76%, 92%)
OKLCHoklch(95.8% 0.039 164)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DAFAEA 1.11:1 Fails Lc 0.0 Not readable
Black text on #DAFAEA 18.84:1 AAA Lc 98.6 Preferred for body text
#DAFAEA text on white 1.11:1 Fails Lc 0.0 Not readable
#DAFAEA text on black 18.84:1 AAA Lc -99.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DAFAEA

    oklch(95.8% 0.039 164)

  2. Step 100

    100

    #E1EDE7

    oklch(93.5% 0.015 164.7)

  3. Step 200

    200

    #C9DFD4

    oklch(88.4% 0.028 164.3)

  4. Step 300

    300

    #A3CBB8

    oklch(80.8% 0.05 164.7)

  5. Step 400

    400

    #6FB193

    oklch(70.7% 0.081 163.8)

  6. Step 500

    500

    #429D78

    oklch(63.1% 0.104 163.8)

  7. Step 600

    600

    #168761

    oklch(55.5% 0.112 164.1)

  8. Step 700

    700

    #007350

    oklch(49.2% 0.105 163.6)

  9. Step 800

    800

    #0B5E42

    oklch(42.8% 0.087 163.8)

  10. Step 900

    900

    #164D38

    oklch(37.8% 0.068 164.1)

  11. Step 950

    950

    #0F2D21

    oklch(27% 0.043 164.6)

Export this scale for Tailwind in the Tailwind colors tool

#DAFAEA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F9F5E90.040
Deuteranopia (no green cones)#F3F1EB0.038
Tritanopia (no blue cones)#D4FAF50.016
Achromatopsia (no color)#F3F3F30.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DAFAEA

    #DAFAEA

    oklch(95.8% 0.039 164)

  • #FFEAF5

    #FFEAF5

    oklch(95.7% 0.027 344.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DAFAEA

    #DAFAEA

    oklch(95.8% 0.039 164)

  • #E6F7DD

    #E6F7DD

    oklch(95.7% 0.039 134.6)

  • #D4FAF9

    #D4FAF9

    oklch(95.8% 0.039 194.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DAFAEA

    #DAFAEA

    oklch(95.8% 0.039 164)

  • #F8ECFF

    #F8ECFF

    oklch(95.8% 0.028 313.4)

  • #FFECED

    #FFECED

    oklch(95.8% 0.021 13.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DAFAEA

    #DAFAEA

    oklch(95.8% 0.039 164)

  • #EFF0FF

    #EFF0FF

    oklch(95.9% 0.02 283)

  • #FFEDE5

    #FFEDE5

    oklch(95.8% 0.022 45.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DAFAEA

    #DAFAEA

    oklch(95.8% 0.039 164)

  • #E8F2FF

    #E8F2FF

    oklch(95.7% 0.021 254.9)

  • #FFEAF5

    #FFEAF5

    oklch(95.7% 0.027 344.6)

  • #FFEED9

    #FFEED9

    oklch(95.7% 0.033 73.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DAFAEA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DAFAEA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.