#DAFAE9

Closest named color: Ice (#D6FFFA). oklch(95.7% 0.04 162.4), rgb(218, 250, 233).

Aa

Black text reads best on this color (18.83:1).

About this color

#DAFAE9 is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.040 and its hue 162°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.022 away. Black text reads best on it, at 18.83:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.040)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text18.83:1
White text1.11:1

Values

HEX#DAFAE9
RGBrgb(218, 250, 233)
HSLhsl(148, 76%, 92%)
OKLCHoklch(95.7% 0.04 162.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DAFAE9 1.11:1 Fails Lc 0.0 Not readable
Black text on #DAFAE9 18.83:1 AAA Lc 98.6 Preferred for body text
#DAFAE9 text on white 1.11:1 Fails Lc 0.0 Not readable
#DAFAE9 text on black 18.83:1 AAA Lc -99.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DAFAE9

    oklch(95.7% 0.04 162.4)

  2. Step 100

    100

    #E2EDE7

    oklch(93.6% 0.014 162.5)

  3. Step 200

    200

    #C9DFD3

    oklch(88.4% 0.029 162)

  4. Step 300

    300

    #A3CCB7

    oklch(81% 0.053 162.7)

  5. Step 400

    400

    #6FB191

    oklch(70.7% 0.083 162.3)

  6. Step 500

    500

    #439D76

    oklch(63% 0.105 162.4)

  7. Step 600

    600

    #17885F

    oklch(55.7% 0.115 162.4)

  8. Step 700

    700

    #01734E

    oklch(49.1% 0.107 162.3)

  9. Step 800

    800

    #0C5E40

    oklch(42.8% 0.089 162.1)

  10. Step 900

    900

    #164D36

    oklch(37.7% 0.07 161.9)

  11. Step 950

    950

    #0F2D20

    oklch(27% 0.044 162.7)

Export this scale for Tailwind in the Tailwind colors tool

#DAFAE9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F9F5E80.040
Deuteranopia (no green cones)#F3F1EA0.038
Tritanopia (no blue cones)#D4FAF50.017
Achromatopsia (no color)#F2F2F20.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DAFAE9

    #DAFAE9

    oklch(95.7% 0.04 162.4)

  • #FFEAF6

    #FFEAF6

    oklch(95.7% 0.028 342.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DAFAE9

    #DAFAE9

    oklch(95.7% 0.04 162.4)

  • #E7F7DC

    #E7F7DC

    oklch(95.7% 0.039 132.4)

  • #D3FAF8

    #D3FAF8

    oklch(95.7% 0.04 192.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DAFAE9

    #DAFAE9

    oklch(95.7% 0.04 162.4)

  • #F8ECFF

    #F8ECFF

    oklch(95.8% 0.028 313.4)

  • #FFEBED

    #FFEBED

    oklch(95.7% 0.022 10.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DAFAE9

    #DAFAE9

    oklch(95.7% 0.04 162.4)

  • #EEF0FF

    #EEF0FF

    oklch(95.8% 0.02 279.9)

  • #FFEDE5

    #FFEDE5

    oklch(95.8% 0.022 45.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DAFAE9

    #DAFAE9

    oklch(95.7% 0.04 162.4)

  • #E7F2FF

    #E7F2FF

    oklch(95.7% 0.021 252.5)

  • #FFEAF6

    #FFEAF6

    oklch(95.7% 0.028 342.3)

  • #FFEEDA

    #FFEEDA

    oklch(95.7% 0.032 71.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DAFAE9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DAFAE9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.