#DAF9EF

Closest named color: Ice (#D6FFFA). oklch(95.7% 0.035 174.1), rgb(218, 249, 239).

Aa

Black text reads best on this color (18.77:1).

About this color

#DAF9EF is a very light, muted teal or cyan. In OKLCH its lightness is 96%, its chroma 0.035 and its hue 174°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.017 away. Black text reads best on it, at 18.77:1.

Hue familyTeals and cyans
Lightnessvery light (96%)
Chromamuted (0.035)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text18.77:1
White text1.11:1

Values

HEX#DAF9EF
RGBrgb(218, 249, 239)
HSLhsl(161, 72%, 92%)
OKLCHoklch(95.7% 0.035 174.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DAF9EF 1.11:1 Fails Lc 0.0 Not readable
Black text on #DAF9EF 18.77:1 AAA Lc 98.4 Preferred for body text
#DAF9EF text on white 1.11:1 Fails Lc 0.0 Not readable
#DAF9EF text on black 18.77:1 AAA Lc -99.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DAF9EF

    oklch(95.7% 0.035 174.1)

  2. Step 100

    100

    #E2EDE9

    oklch(93.7% 0.013 172.4)

  3. Step 200

    200

    #C9DFD8

    oklch(88.5% 0.025 174.7)

  4. Step 300

    300

    #A4CBBE

    oklch(81% 0.045 172.8)

  5. Step 400

    400

    #6FB09D

    oklch(70.8% 0.073 173.6)

  6. Step 500

    500

    #439C85

    oklch(63.2% 0.093 173.6)

  7. Step 600

    600

    #19866F

    oklch(55.6% 0.099 174.1)

  8. Step 700

    700

    #03715D

    oklch(49% 0.092 174.6)

  9. Step 800

    800

    #0D5C4C

    oklch(42.6% 0.076 174.7)

  10. Step 900

    900

    #174C3F

    oklch(37.8% 0.06 173.7)

  11. Step 950

    950

    #0F2C25

    oklch(26.8% 0.037 175.2)

Export this scale for Tailwind in the Tailwind colors tool

#DAF9EF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7F5EF0.037
Deuteranopia (no green cones)#F1F0F00.036
Tritanopia (no blue cones)#D3FAF60.011
Achromatopsia (no color)#F2F2F20.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DAF9EF

    #DAF9EF

    oklch(95.7% 0.035 174.1)

  • #FFEBF2

    #FFEBF2

    oklch(95.8% 0.023 354.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DAF9EF

    #DAF9EF

    oklch(95.7% 0.035 174.1)

  • #E3F7E3

    #E3F7E3

    oklch(95.6% 0.034 145.3)

  • #D7F8FC

    #D7F8FC

    oklch(95.7% 0.035 205.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DAF9EF

    #DAF9EF

    oklch(95.7% 0.035 174.1)

  • #FDE9FE

    #FDE9FE

    oklch(95.6% 0.035 324.4)

  • #FFECEA

    #FFECEA

    oklch(95.8% 0.021 24.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DAF9EF

    #DAF9EF

    oklch(95.7% 0.035 174.1)

  • #F1EEFF

    #F1EEFF

    oklch(95.6% 0.023 294.1)

  • #FFEDE2

    #FFEDE2

    oklch(95.7% 0.025 53.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DAF9EF

    #DAF9EF

    oklch(95.7% 0.035 174.1)

  • #EAF1FF

    #EAF1FF

    oklch(95.7% 0.02 264.5)

  • #FFEBF2

    #FFEBF2

    oklch(95.8% 0.023 354.3)

  • #FCEFD7

    #FCEFD7

    oklch(95.6% 0.035 82.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DAF9EF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DAF9EF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.