#DAF8F2

Closest named color: Ice (#D6FFFA). oklch(95.6% 0.032 182.2), rgb(218, 248, 242).

Aa

Black text reads best on this color (18.69:1).

About this color

#DAF8F2 is a very light, muted teal or cyan. In OKLCH its lightness is 96%, its chroma 0.032 and its hue 182°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.018 away. Black text reads best on it, at 18.69:1.

Hue familyTeals and cyans
Lightnessvery light (96%)
Chromamuted (0.032)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text18.69:1
White text1.12:1

Values

HEX#DAF8F2
RGBrgb(218, 248, 242)
HSLhsl(168, 68%, 91%)
OKLCHoklch(95.6% 0.032 182.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DAF8F2 1.12:1 Fails Lc 0.0 Not readable
Black text on #DAF8F2 18.69:1 AAA Lc 98.1 Preferred for body text
#DAF8F2 text on white 1.12:1 Fails Lc 0.0 Not readable
#DAF8F2 text on black 18.69:1 AAA Lc -99.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DAF8F2

    oklch(95.6% 0.032 182.2)

  2. Step 100

    100

    #E2EDEA

    oklch(93.7% 0.012 178)

  3. Step 200

    200

    #CADEDA

    oklch(88.5% 0.022 182.5)

  4. Step 300

    300

    #A4CAC3

    oklch(80.9% 0.042 182.8)

  5. Step 400

    400

    #70AEA4

    oklch(70.6% 0.066 183.1)

  6. Step 500

    500

    #459A8D

    oklch(63% 0.085 182.1)

  7. Step 600

    600

    #1D8578

    oklch(55.7% 0.092 182.3)

  8. Step 700

    700

    #0A7065

    oklch(49.1% 0.085 182.9)

  9. Step 800

    800

    #105B52

    oklch(42.6% 0.071 182.7)

  10. Step 900

    900

    #184B44

    oklch(37.7% 0.055 182.7)

  11. Step 950

    950

    #102C28

    oklch(27% 0.035 183.1)

Export this scale for Tailwind in the Tailwind colors tool

#DAF8F2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5F4F20.035
Deuteranopia (no green cones)#EFF0F30.032
Tritanopia (no blue cones)#D3F9F60.009
Achromatopsia (no color)#F2F2F20.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DAF8F2

    #DAF8F2

    oklch(95.6% 0.032 182.2)

  • #FFEAEF

    #FFEAEF

    oklch(95.5% 0.024 1.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DAF8F2

    #DAF8F2

    oklch(95.6% 0.032 182.2)

  • #E1F7E6

    #E1F7E6

    oklch(95.5% 0.032 152.5)

  • #D9F7FD

    #D9F7FD

    oklch(95.6% 0.032 211.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DAF8F2

    #DAF8F2

    oklch(95.6% 0.032 182.2)

  • #FEE9FA

    #FEE9FA

    oklch(95.6% 0.032 332.1)

  • #FFEBE7

    #FFEBE7

    oklch(95.5% 0.023 31.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DAF8F2

    #DAF8F2

    oklch(95.6% 0.032 182.2)

  • #F3EDFF

    #F3EDFF

    oklch(95.6% 0.025 301.1)

  • #FFEDDE

    #FFEDDE

    oklch(95.6% 0.028 62.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DAF8F2

    #DAF8F2

    oklch(95.6% 0.032 182.2)

  • #EBF0FF

    #EBF0FF

    oklch(95.6% 0.021 271.2)

  • #FFEAEF

    #FFEAEF

    oklch(95.5% 0.024 1.3)

  • #F8F0D9

    #F8F0D9

    oklch(95.5% 0.031 91)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DAF8F2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DAF8F2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.