#DAF7ED

Closest named color: Ice (#D6FFFA). oklch(95.2% 0.033 172.8), rgb(218, 247, 237).

Aa

Black text reads best on this color (18.50:1).

About this color

#DAF7ED is a very light, muted teal or cyan. In OKLCH its lightness is 95%, its chroma 0.033 and its hue 173°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.022 away. Black text reads best on it, at 18.50:1.

Hue familyTeals and cyans
Lightnessvery light (95%)
Chromamuted (0.033)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text18.50:1
White text1.13:1

Values

HEX#DAF7ED
RGBrgb(218, 247, 237)
HSLhsl(159, 64%, 91%)
OKLCHoklch(95.2% 0.033 172.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DAF7ED 1.13:1 Fails Lc 0.0 Not readable
Black text on #DAF7ED 18.50:1 AAA Lc 97.4 Preferred for body text
#DAF7ED text on white 1.13:1 Fails Lc 0.0 Not readable
#DAF7ED text on black 18.50:1 AAA Lc -98.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F2F7F5

    oklch(97.2% 0.006 170.4)

  2. Step 100

    100 (this color)

    #DAF7ED

    oklch(95.2% 0.033 172.8)

  3. Step 200

    200

    #CADED7

    oklch(88.4% 0.023 172.8)

  4. Step 300

    300

    #A6CABE

    oklch(80.9% 0.042 173)

  5. Step 400

    400

    #73AF9C

    oklch(70.7% 0.069 172.3)

  6. Step 500

    500

    #4A9B84

    oklch(63.2% 0.088 172.4)

  7. Step 600

    600

    #26856E

    oklch(55.6% 0.094 173)

  8. Step 700

    700

    #16715C

    oklch(49.2% 0.088 172.8)

  9. Step 800

    800

    #175C4B

    oklch(42.8% 0.073 172.6)

  10. Step 900

    900

    #1B4B3F

    oklch(37.6% 0.056 174)

  11. Step 950

    950

    #122C25

    oklch(27% 0.035 173.9)

Export this scale for Tailwind in the Tailwind colors tool

#DAF7ED with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5F3ED0.035
Deuteranopia (no green cones)#EFEFEE0.033
Tritanopia (no blue cones)#D4F8F40.011
Achromatopsia (no color)#F0F0F00.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DAF7ED

    #DAF7ED

    oklch(95.2% 0.033 172.8)

  • #FFE8F1

    #FFE8F1

    oklch(95.2% 0.028 351.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DAF7ED

    #DAF7ED

    oklch(95.2% 0.033 172.8)

  • #E3F5E1

    #E3F5E1

    oklch(95.1% 0.033 142.5)

  • #D7F6F9

    #D7F6F9

    oklch(95.2% 0.032 203.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DAF7ED

    #DAF7ED

    oklch(95.2% 0.033 172.8)

  • #FBE8FD

    #FBE8FD

    oklch(95.2% 0.034 322.9)

  • #FFEAE8

    #FFEAE8

    oklch(95.3% 0.023 24.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DAF7ED

    #DAF7ED

    oklch(95.2% 0.033 172.8)

  • #EFEDFF

    #EFEDFF

    oklch(95.3% 0.024 291)

  • #FFEBDF

    #FFEBDF

    oklch(95.3% 0.027 53.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DAF7ED

    #DAF7ED

    oklch(95.2% 0.033 172.8)

  • #E7F0FF

    #E7F0FF

    oklch(95.3% 0.022 260.7)

  • #FFE8F1

    #FFE8F1

    oklch(95.2% 0.028 351.9)

  • #FAEED7

    #FAEED7

    oklch(95.3% 0.033 83.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DAF7ED, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DAF7ED in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.