#DAF4EB

Closest named color: Ice (#D6FFFA). oklch(94.6% 0.03 172.9), rgb(218, 244, 235).

Aa

Black text reads best on this color (18.12:1).

About this color

#DAF4EB is a very light close to neutral grey. In OKLCH its lightness is 95%, its chroma 0.030. It has too little chroma to lean warm or cool. The nearest named color is Ice (#D6FFFA), ΔE 0.029 away. Black text reads best on it, at 18.12:1.

Hue familyNeutrals
Lightnessvery light (95%)
Chromaclose to neutral grey (0.030)
Temperatureneutral
Nearest nameIce (#D6FFFA)
Black text18.12:1
White text1.15:1

Values

HEX#DAF4EB
RGBrgb(218, 244, 235)
HSLhsl(159, 54%, 91%)
OKLCHoklch(94.6% 0.03 172.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DAF4EB 1.15:1 Fails Lc -8.8 Not readable
Black text on #DAF4EB 18.12:1 AAA Lc 96.0 Preferred for body text
#DAF4EB text on white 1.15:1 Fails Lc 7.5 Not readable
#DAF4EB text on black 18.12:1 AAA Lc -96.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F2F7F5

    oklch(97.2% 0.006 170.4)

  2. Step 100

    100 (this color)

    #DAF4EB

    oklch(94.6% 0.03 172.9)

  3. Step 200

    200

    #CCDED8

    oklch(88.5% 0.021 173.9)

  4. Step 300

    300

    #A8C9BE

    oklch(80.8% 0.039 173.1)

  5. Step 400

    400

    #79AD9D

    oklch(70.6% 0.06 173.4)

  6. Step 500

    500

    #539985

    oklch(63.1% 0.078 173.1)

  7. Step 600

    600

    #34836E

    oklch(55.5% 0.084 172.8)

  8. Step 700

    700

    #256F5C

    oklch(49.1% 0.079 172.7)

  9. Step 800

    800

    #215B4B

    oklch(42.8% 0.066 171.9)

  10. Step 900

    900

    #214A3F

    oklch(37.6% 0.05 173.7)

  11. Step 950

    950

    #142C25

    oklch(27.1% 0.033 172.8)

Export this scale for Tailwind in the Tailwind colors tool

#DAF4EB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F2F0EB0.031
Deuteranopia (no green cones)#EDEDEC0.029
Tritanopia (no blue cones)#D5F5F10.009
Achromatopsia (no color)#EEEEEE0.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DAF4EB

    #DAF4EB

    oklch(94.6% 0.03 172.9)

  • #FEE5EF

    #FEE5EF

    oklch(94.5% 0.03 351.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DAF4EB

    #DAF4EB

    oklch(94.6% 0.03 172.9)

  • #E2F3E0

    #E2F3E0

    oklch(94.6% 0.031 142.3)

  • #D7F3F6

    #D7F3F6

    oklch(94.5% 0.03 204.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DAF4EB

    #DAF4EB

    oklch(94.6% 0.03 172.9)

  • #F7E7F9

    #F7E7F9

    oklch(94.6% 0.029 322.4)

  • #FFE6E5

    #FFE6E5

    oklch(94.5% 0.028 20.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DAF4EB

    #DAF4EB

    oklch(94.6% 0.03 172.9)

  • #EDEAFF

    #EDEAFF

    oklch(94.6% 0.028 292.4)

  • #FEE8DB

    #FEE8DB

    oklch(94.5% 0.03 52.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DAF4EB

    #DAF4EB

    oklch(94.6% 0.03 172.9)

  • #E4EEFF

    #E4EEFF

    oklch(94.7% 0.025 261.1)

  • #FEE5EF

    #FEE5EF

    oklch(94.5% 0.03 351.5)

  • #F7ECD7

    #F7ECD7

    oklch(94.6% 0.03 83.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DAF4EB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DAF4EB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.