#DAD4B3

Closest named color: Pale Oak (#DBCFB0). oklch(86.6% 0.045 98.7), rgb(218, 212, 179).

Aa

Black text reads best on this color (14.04:1).

About this color

#DAD4B3 is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.045 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.012 away. Black text reads best on it, at 14.04:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.045)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.04:1
White text1.49:1

Values

HEX#DAD4B3
RGBrgb(218, 212, 179)
HSLhsl(51, 35%, 78%)
OKLCHoklch(86.6% 0.045 98.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DAD4B3 1.49:1 Fails Lc -26.4 Dividers and decoration only
Black text on #DAD4B3 14.04:1 AAA Lc 80.5 Fine for body text
#DAD4B3 text on white 1.49:1 Fails Lc 23.2 Dividers and decoration only
#DAD4B3 text on black 14.04:1 AAA Lc -80.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6F0

    oklch(97.2% 0.008 98.9)

  2. Step 100

    100

    #ECEADE

    oklch(93.5% 0.016 99)

  3. Step 200

    200 (this color)

    #DAD4B3

    oklch(86.6% 0.045 98.7)

  4. Step 300

    300

    #CAC298

    oklch(81% 0.057 98.5)

  5. Step 400

    400

    #AFA25C

    oklch(70.8% 0.092 99)

  6. Step 500

    500

    #9C8A26

    oklch(63.2% 0.117 98.6)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #706100

    oklch(49.2% 0.102 98.7)

  9. Step 800

    800

    #5B4F00

    oklch(42.7% 0.088 99.2)

  10. Step 900

    900

    #4C4203

    oklch(37.8% 0.077 99.2)

  11. Step 950

    950

    #2C2707

    oklch(27.1% 0.048 100.4)

Export this scale for Tailwind in the Tailwind colors tool

#DAD4B3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD2B10.005
Deuteranopia (no green cones)#DDD4B40.005
Tritanopia (no blue cones)#E0CFCB0.040
Achromatopsia (no color)#D3D3D30.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DAD4B3

    #DAD4B3

    oklch(86.6% 0.045 98.7)

  • #CCD1F1

    #CCD1F1

    oklch(86.7% 0.045 278.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DAD4B3

    #DAD4B3

    oklch(86.6% 0.045 98.7)

  • #E7CEB4

    #E7CEB4

    oklch(86.5% 0.045 68.3)

  • #CAD9BA

    #CAD9BA

    oklch(86.6% 0.045 128.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DAD4B3

    #DAD4B3

    oklch(86.6% 0.045 98.7)

  • #BDD6F0

    #BDD6F0

    oklch(86.6% 0.045 249.4)

  • #DBCCEA

    #DBCCEA

    oklch(86.7% 0.044 307.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DAD4B3

    #DAD4B3

    oklch(86.6% 0.045 98.7)

  • #B3DBE7

    #B3DBE7

    oklch(86.7% 0.045 217.9)

  • #E8C8DD

    #E8C8DD

    oklch(86.6% 0.045 338.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DAD4B3

    #DAD4B3

    oklch(86.6% 0.045 98.7)

  • #B3DDD9

    #B3DDD9

    oklch(86.7% 0.044 189.2)

  • #CCD1F1

    #CCD1F1

    oklch(86.7% 0.045 278.4)

  • #EEC8CD

    #EEC8CD

    oklch(86.7% 0.043 9.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DAD4B3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DAD4B3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.