#DAD2BC

Closest named color: Pale Oak (#DBCFB0). oklch(86.4% 0.031 90.3), rgb(218, 210, 188).

Aa

Black text reads best on this color (13.92:1).

About this color

#DAD2BC is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.031 and its hue 90°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.015 away. Black text reads best on it, at 13.92:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.031)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.92:1
White text1.50:1

Values

HEX#DAD2BC
RGBrgb(218, 210, 188)
HSLhsl(44, 29%, 80%)
OKLCHoklch(86.4% 0.031 90.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DAD2BC 1.50:1 Fails Lc -26.9 Dividers and decoration only
Black text on #DAD2BC 13.92:1 AAA Lc 80.0 Fine for body text
#DAD2BC text on white 1.50:1 Fails Lc 23.7 Dividers and decoration only
#DAD2BC text on black 13.92:1 AAA Lc -79.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EDEAE1

    oklch(93.7% 0.012 91.5)

  3. Step 200

    200 (this color)

    #DAD2BC

    oklch(86.4% 0.031 90.3)

  4. Step 300

    300

    #CAC0A4

    oklch(80.9% 0.04 90.7)

  5. Step 400

    400

    #B09F73

    oklch(70.6% 0.063 89.3)

  6. Step 500

    500

    #9C884D

    oklch(63.2% 0.082 91.2)

  7. Step 600

    600

    #877130

    oklch(55.6% 0.088 90.5)

  8. Step 700

    700

    #735E22

    oklch(49.1% 0.082 89.5)

  9. Step 800

    800

    #5D4D1E

    oklch(42.6% 0.068 90.4)

  10. Step 900

    900

    #4C401E

    oklch(37.6% 0.053 90.3)

  11. Step 950

    950

    #2D2612

    oklch(27.1% 0.035 90.7)

Export this scale for Tailwind in the Tailwind colors tool

#DAD2BC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D1BB0.005
Deuteranopia (no green cones)#DAD3BD0.003
Tritanopia (no blue cones)#DFCECC0.029
Achromatopsia (no color)#D2D2D20.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DAD2BC

    #DAD2BC

    oklch(86.4% 0.031 90.3)

  • #CAD2E7

    #CAD2E7

    oklch(86.4% 0.03 269.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DAD2BC

    #DAD2BC

    oklch(86.4% 0.031 90.3)

  • #E2CEBF

    #E2CEBF

    oklch(86.4% 0.03 59.2)

  • #CFD6BF

    #CFD6BF

    oklch(86.4% 0.032 120.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DAD2BC

    #DAD2BC

    oklch(86.4% 0.031 90.3)

  • #C1D6E5

    #C1D6E5

    oklch(86.5% 0.031 238.9)

  • #D5CEE4

    #D5CEE4

    oklch(86.4% 0.031 300.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DAD2BC

    #DAD2BC

    oklch(86.4% 0.031 90.3)

  • #BCD8DE

    #BCD8DE

    oklch(86.4% 0.031 212.1)

  • #DFCBDC

    #DFCBDC

    oklch(86.4% 0.032 330.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DAD2BC

    #DAD2BC

    oklch(86.4% 0.031 90.3)

  • #BED9D3

    #BED9D3

    oklch(86.4% 0.03 180.7)

  • #CAD2E7

    #CAD2E7

    oklch(86.4% 0.03 269.1)

  • #E5CAD1

    #E5CAD1

    oklch(86.4% 0.032 0.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DAD2BC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DAD2BC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.