#DAD0B2

Closest named color: Pale Oak (#DBCFB0). oklch(85.8% 0.042 91.7), rgb(218, 208, 178).

Aa

Black text reads best on this color (13.64:1).

About this color

#DAD0B2 is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.042 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.003 away. Black text reads best on it, at 13.64:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.042)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.64:1
White text1.53:1

Values

HEX#DAD0B2
RGBrgb(218, 208, 178)
HSLhsl(45, 35%, 78%)
OKLCHoklch(85.8% 0.042 91.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DAD0B2 1.53:1 Fails Lc -28.2 Dividers and decoration only
Black text on #DAD0B2 13.64:1 AAA Lc 78.9 Fine for body text
#DAD0B2 text on white 1.53:1 Fails Lc 24.9 Dividers and decoration only
#DAD0B2 text on black 13.64:1 AAA Lc -78.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EDEADE

    oklch(93.6% 0.016 95.2)

  3. Step 200

    200 (this color)

    #DAD0B2

    oklch(85.8% 0.042 91.7)

  4. Step 300

    300

    #CDC09A

    oklch(80.9% 0.053 91.4)

  5. Step 400

    400

    #B49F60

    oklch(70.7% 0.086 91.6)

  6. Step 500

    500

    #A1872F

    oklch(63.1% 0.11 92.3)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #4F4009

    oklch(37.7% 0.072 92.4)

  11. Step 950

    950

    #2E2609

    oklch(27.1% 0.045 93.6)

Export this scale for Tailwind in the Tailwind colors tool

#DAD0B2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CEB00.007
Deuteranopia (no green cones)#DAD2B30.005
Tritanopia (no blue cones)#E1CBC80.038
Achromatopsia (no color)#D0D0D00.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DAD0B2

    #DAD0B2

    oklch(85.8% 0.042 91.7)

  • #C6CFEC

    #C6CFEC

    oklch(85.7% 0.041 271.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DAD0B2

    #DAD0B2

    oklch(85.8% 0.042 91.7)

  • #E5CBB5

    #E5CBB5

    oklch(85.8% 0.042 62.5)

  • #CBD5B7

    #CBD5B7

    oklch(85.7% 0.042 122.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DAD0B2

    #DAD0B2

    oklch(85.8% 0.042 91.7)

  • #B9D4EA

    #B9D4EA

    oklch(85.7% 0.042 242.7)

  • #D5CAE8

    #D5CAE8

    oklch(85.7% 0.043 302.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DAD0B2

    #DAD0B2

    oklch(85.8% 0.042 91.7)

  • #B2D8E0

    #B2D8E0

    oklch(85.7% 0.041 211.9)

  • #E1C7DD

    #E1C7DD

    oklch(85.8% 0.041 331)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DAD0B2

    #DAD0B2

    oklch(85.8% 0.042 91.7)

  • #B3DAD2

    #B3DAD2

    oklch(85.8% 0.042 181.4)

  • #C6CFEC

    #C6CFEC

    oklch(85.7% 0.041 271.8)

  • #E9C6CE

    #E9C6CE

    oklch(85.9% 0.041 2.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DAD0B2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DAD0B2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.