#DAD09D

Closest named color: Pale Oak (#DBCFB0). oklch(85.3% 0.068 98.3), rgb(218, 208, 157).

Aa

Black text reads best on this color (13.49:1).

About this color

#DAD09D is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.068 and its hue 98°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.026 away. Black text reads best on it, at 13.49:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.068)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.49:1
White text1.55:1

Values

HEX#DAD09D
RGBrgb(218, 208, 157)
HSLhsl(50, 45%, 74%)
OKLCHoklch(85.3% 0.068 98.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DAD09D 1.55:1 Fails Lc -28.9 Dividers and decoration only
Black text on #DAD09D 13.49:1 AAA Lc 78.2 Fine for body text
#DAD09D text on white 1.55:1 Fails Lc 25.5 Dividers and decoration only
#DAD09D text on black 13.49:1 AAA Lc -77.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6ED

    oklch(97.1% 0.012 101.5)

  2. Step 100

    100

    #EEEAD8

    oklch(93.5% 0.024 96.6)

  3. Step 200

    200 (this color)

    #DAD09D

    oklch(85.3% 0.068 98.3)

  4. Step 300

    300

    #CFC27F

    oklch(80.9% 0.088 98.6)

  5. Step 400

    400

    #B8A11C

    oklch(70.8% 0.14 98.3)

  6. Step 500

    500

    #9E8900

    oklch(63% 0.13 98.3)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #706100

    oklch(49.2% 0.102 98.7)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#DAD09D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DACD9A0.008
Deuteranopia (no green cones)#DDD19F0.006
Tritanopia (no blue cones)#E3C9C20.060
Achromatopsia (no color)#CFCFCF0.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DAD09D

    #DAD09D

    oklch(85.3% 0.068 98.3)

  • #C4CBFC

    #C4CBFC

    oklch(85.3% 0.069 278.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DAD09D

    #DAD09D

    oklch(85.3% 0.068 98.3)

  • #EDC79F

    #EDC79F

    oklch(85.3% 0.068 68.1)

  • #C2D8A9

    #C2D8A9

    oklch(85.4% 0.067 128.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DAD09D

    #DAD09D

    oklch(85.3% 0.068 98.3)

  • #ADD3FA

    #ADD3FA

    oklch(85.3% 0.068 249.3)

  • #DBC3F2

    #DBC3F2

    oklch(85.2% 0.069 308)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DAD09D

    #DAD09D

    oklch(85.3% 0.068 98.3)

  • #9CDAED

    #9CDAED

    oklch(85.3% 0.068 218.8)

  • #EDBEDE

    #EDBEDE

    oklch(85.2% 0.068 338.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DAD09D

    #DAD09D

    oklch(85.3% 0.068 98.3)

  • #9BDED7

    #9BDED7

    oklch(85.4% 0.068 187.8)

  • #C4CBFC

    #C4CBFC

    oklch(85.3% 0.069 278.5)

  • #F7BDC6

    #F7BDC6

    oklch(85.3% 0.068 8.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DAD09D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DAD09D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.