#DACFB1

Closest named color: Pale Oak (#DBCFB0). oklch(85.6% 0.042 90.3), rgb(218, 207, 177).

Aa

Black text reads best on this color (13.54:1).

About this color

#DACFB1 is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.042 and its hue 90°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.002 away. Black text reads best on it, at 13.54:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.042)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.54:1
White text1.55:1

Values

HEX#DACFB1
RGBrgb(218, 207, 177)
HSLhsl(44, 36%, 77%)
OKLCHoklch(85.6% 0.042 90.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DACFB1 1.55:1 Fails Lc -28.7 Dividers and decoration only
Black text on #DACFB1 13.54:1 AAA Lc 78.4 Fine for body text
#DACFB1 text on white 1.55:1 Fails Lc 25.3 Dividers and decoration only
#DACFB1 text on black 13.54:1 AAA Lc -77.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EEEADE

    oklch(93.7% 0.017 91.6)

  3. Step 200

    200 (this color)

    #DACFB1

    oklch(85.6% 0.042 90.3)

  4. Step 300

    300

    #CEC099

    oklch(81% 0.055 90.6)

  5. Step 400

    400

    #B59F60

    oklch(70.8% 0.086 90.8)

  6. Step 500

    500

    #A3862E

    oklch(63.1% 0.11 90.3)

  7. Step 600

    600

    #8D6F00

    oklch(55.5% 0.113 89.9)

  8. Step 700

    700

    #775D00

    oklch(49.1% 0.1 89.6)

  9. Step 800

    800

    #614C00

    oklch(42.6% 0.087 90.4)

  10. Step 900

    900

    #503F08

    oklch(37.6% 0.072 90)

  11. Step 950

    950

    #2F2508

    oklch(26.9% 0.046 89.7)

Export this scale for Tailwind in the Tailwind colors tool

#DACFB1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CEAF0.007
Deuteranopia (no green cones)#D9D1B20.005
Tritanopia (no blue cones)#E1CAC70.038
Achromatopsia (no color)#CFCFCF0.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DACFB1

    #DACFB1

    oklch(85.6% 0.042 90.3)

  • #C5CFEC

    #C5CFEC

    oklch(85.6% 0.042 270.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DACFB1

    #DACFB1

    oklch(85.6% 0.042 90.3)

  • #E5CAB5

    #E5CAB5

    oklch(85.6% 0.042 60.1)

  • #CBD4B6

    #CBD4B6

    oklch(85.5% 0.042 120.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DACFB1

    #DACFB1

    oklch(85.6% 0.042 90.3)

  • #B8D4E9

    #B8D4E9

    oklch(85.6% 0.042 240.5)

  • #D3CAE8

    #D3CAE8

    oklch(85.6% 0.042 299.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DACFB1

    #DACFB1

    oklch(85.6% 0.042 90.3)

  • #B1D8DF

    #B1D8DF

    oklch(85.7% 0.042 209.7)

  • #E0C6DD

    #E0C6DD

    oklch(85.5% 0.042 329.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DACFB1

    #DACFB1

    oklch(85.6% 0.042 90.3)

  • #B3D9D1

    #B3D9D1

    oklch(85.6% 0.041 181.1)

  • #C5CFEC

    #C5CFEC

    oklch(85.6% 0.042 270.4)

  • #E8C5CE

    #E8C5CE

    oklch(85.6% 0.041 0.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DACFB1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DACFB1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.