#DACEB3

Closest named color: Pale Oak (#DBCFB0). oklch(85.4% 0.039 86.9), rgb(218, 206, 179).

Aa

Black text reads best on this color (13.46:1).

About this color

#DACEB3 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.039 and its hue 87°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.006 away. Black text reads best on it, at 13.46:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.039)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.46:1
White text1.56:1

Values

HEX#DACEB3
RGBrgb(218, 206, 179)
HSLhsl(42, 35%, 78%)
OKLCHoklch(85.4% 0.039 86.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DACEB3 1.56:1 Fails Lc -29.0 Dividers and decoration only
Black text on #DACEB3 13.46:1 AAA Lc 78.1 Fine for body text
#DACEB3 text on white 1.56:1 Fails Lc 25.7 Dividers and decoration only
#DACEB3 text on black 13.46:1 AAA Lc -77.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EEE9DF

    oklch(93.5% 0.014 84.6)

  3. Step 200

    200 (this color)

    #DACEB3

    oklch(85.4% 0.039 86.9)

  4. Step 300

    300

    #CEBF9D

    oklch(80.8% 0.049 87)

  5. Step 400

    400

    #B69E66

    oklch(70.8% 0.079 87.2)

  6. Step 500

    500

    #A48539

    oklch(63.1% 0.101 86.8)

  7. Step 600

    600

    #8F6E0C

    oklch(55.6% 0.11 87)

  8. Step 700

    700

    #795C00

    oklch(49.1% 0.1 87.1)

  9. Step 800

    800

    #634B05

    oklch(42.7% 0.085 86.7)

  10. Step 900

    900

    #513F11

    oklch(37.8% 0.066 86.8)

  11. Step 950

    950

    #2F250C

    oklch(27% 0.042 87.5)

Export this scale for Tailwind in the Tailwind colors tool

#DACEB3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CDB10.008
Deuteranopia (no green cones)#D8D0B40.005
Tritanopia (no blue cones)#E1C9C60.035
Achromatopsia (no color)#CFCFCF0.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DACEB3

    #DACEB3

    oklch(85.4% 0.039 86.9)

  • #C4CFE9

    #C4CFE9

    oklch(85.4% 0.038 267.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DACEB3

    #DACEB3

    oklch(85.4% 0.039 86.9)

  • #E4C9B7

    #E4C9B7

    oklch(85.4% 0.039 55.8)

  • #CDD3B7

    #CDD3B7

    oklch(85.5% 0.038 117)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DACEB3

    #DACEB3

    oklch(85.4% 0.039 86.9)

  • #B8D4E6

    #B8D4E6

    oklch(85.5% 0.039 236.1)

  • #D1CAE6

    #D1CAE6

    oklch(85.3% 0.039 297)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DACEB3

    #DACEB3

    oklch(85.4% 0.039 86.9)

  • #B3D7DC

    #B3D7DC

    oklch(85.5% 0.039 206.8)

  • #DDC7DD

    #DDC7DD

    oklch(85.5% 0.038 325.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DACEB3

    #DACEB3

    oklch(85.4% 0.039 86.9)

  • #B5D8CE

    #B5D8CE

    oklch(85.4% 0.039 176.2)

  • #C4CFE9

    #C4CFE9

    oklch(85.4% 0.038 267.3)

  • #E5C5CF

    #E5C5CF

    oklch(85.3% 0.038 357.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DACEB3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DACEB3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.