#DACE93

Closest named color: Sand (#E2CA76). oklch(84.7% 0.078 98), rgb(218, 206, 147).

Aa

Black text reads best on this color (13.23:1).

About this color

#DACE93 is a light, moderately saturated yellow. In OKLCH its lightness is 85%, its chroma 0.078 and its hue 98°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.031 away. Black text reads best on it, at 13.23:1.

Hue familyYellows
Lightnesslight (85%)
Chromamoderately saturated (0.078)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.23:1
White text1.58:1

Values

HEX#DACE93
RGBrgb(218, 206, 147)
HSLhsl(50, 49%, 72%)
OKLCHoklch(84.7% 0.078 98)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DACE93 1.58:1 Fails Lc -30.1 Non-text elements, placeholder text
Black text on #DACE93 13.23:1 AAA Lc 77.2 Fine for body text
#DACE93 text on white 1.58:1 Fails Lc 26.6 Dividers and decoration only
#DACE93 text on black 13.23:1 AAA Lc -76.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F6EC

    oklch(97.2% 0.013 97.4)

  2. Step 100

    100

    #EFEAD5

    oklch(93.5% 0.028 95.9)

  3. Step 200

    200 (this color)

    #DACE93

    oklch(84.7% 0.078 98)

  4. Step 300

    300

    #D2C274

    oklch(81% 0.1 98)

  5. Step 400

    400

    #B9A000

    oklch(70.6% 0.146 97.9)

  6. Step 500

    500

    #9F8900

    oklch(63.1% 0.13 97.8)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #706000

    oklch(49% 0.101 97.8)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#DACE93 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9CB8F0.008
Deuteranopia (no green cones)#DDCF950.006
Tritanopia (no blue cones)#E5C6BF0.071
Achromatopsia (no color)#CDCDCD0.078

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DACE93

    #DACE93

    oklch(84.7% 0.078 98)

  • #C1C9FF

    #C1C9FF

    oklch(84.8% 0.076 278.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DACE93

    #DACE93

    oklch(84.7% 0.078 98)

  • #EFC496

    #EFC496

    oklch(84.7% 0.078 68.4)

  • #BED7A1

    #BED7A1

    oklch(84.7% 0.077 128.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DACE93

    #DACE93

    oklch(84.7% 0.078 98)

  • #A5D2FE

    #A5D2FE

    oklch(84.7% 0.078 248.2)

  • #DBC0F5

    #DBC0F5

    oklch(84.8% 0.078 307.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DACE93

    #DACE93

    oklch(84.7% 0.078 98)

  • #91DAEF

    #91DAEF

    oklch(84.8% 0.078 217.9)

  • #EFBADF

    #EFBADF

    oklch(84.7% 0.077 337.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DACE93

    #DACE93

    oklch(84.7% 0.078 98)

  • #90DED6

    #90DED6

    oklch(84.8% 0.078 187.6)

  • #C1C9FF

    #C1C9FF

    oklch(84.8% 0.076 278.1)

  • #FBB8C3

    #FBB8C3

    oklch(84.7% 0.079 8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DACE93, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DACE93 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.