#DACDB8

Closest named color: Pale Oak (#DBCFB0). oklch(85.3% 0.032 79.9), rgb(218, 205, 184).

Aa

Black text reads best on this color (13.40:1).

About this color

#DACDB8 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.032 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.014 away. Black text reads best on it, at 13.40:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.032)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.40:1
White text1.56:1

Values

HEX#DACDB8
RGBrgb(218, 205, 184)
HSLhsl(37, 31%, 79%)
OKLCHoklch(85.3% 0.032 79.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DACDB8 1.56:1 Fails Lc -29.3 Dividers and decoration only
Black text on #DACDB8 13.40:1 AAA Lc 77.9 Fine for body text
#DACDB8 text on white 1.56:1 Fails Lc 25.9 Dividers and decoration only
#DACDB8 text on black 13.40:1 AAA Lc -77.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EEE9E1

    oklch(93.6% 0.012 79.8)

  3. Step 200

    200 (this color)

    #DACDB8

    oklch(85.3% 0.032 79.9)

  4. Step 300

    300

    #CFBEA3

    oklch(80.9% 0.041 79.4)

  5. Step 400

    400

    #B69D72

    oklch(70.8% 0.065 80.8)

  6. Step 500

    500

    #A4844C

    oklch(63.1% 0.084 80.3)

  7. Step 600

    600

    #8F6D2E

    oklch(55.6% 0.091 80.3)

  8. Step 700

    700

    #7A5B20

    oklch(49.2% 0.085 80.2)

  9. Step 800

    800

    #634A1D

    oklch(42.6% 0.07 79.5)

  10. Step 900

    900

    #513E1D

    oklch(37.7% 0.055 79.6)

  11. Step 950

    950

    #2F2512

    oklch(27.1% 0.035 82.4)

Export this scale for Tailwind in the Tailwind colors tool

#DACDB8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CDB70.010
Deuteranopia (no green cones)#D6D0B90.009
Tritanopia (no blue cones)#E0C9C70.028
Achromatopsia (no color)#CECECE0.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DACDB8

    #DACDB8

    oklch(85.3% 0.032 79.9)

  • #C3D0E4

    #C3D0E4

    oklch(85.4% 0.031 258.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DACDB8

    #DACDB8

    oklch(85.3% 0.032 79.9)

  • #E1C9BD

    #E1C9BD

    oklch(85.3% 0.032 48.3)

  • #D0D1B9

    #D0D1B9

    oklch(85.3% 0.032 109)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DACDB8

    #DACDB8

    oklch(85.3% 0.032 79.9)

  • #BBD3E0

    #BBD3E0

    oklch(85.3% 0.032 231.4)

  • #CECCE3

    #CECCE3

    oklch(85.4% 0.032 289.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DACDB8

    #DACDB8

    oklch(85.3% 0.032 79.9)

  • #B8D6D7

    #B8D6D7

    oklch(85.4% 0.032 199)

  • #D8C8DC

    #D8C8DC

    oklch(85.2% 0.032 319.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DACDB8

    #DACDB8

    oklch(85.3% 0.032 79.9)

  • #BBD6CB

    #BBD6CB

    oklch(85.3% 0.033 169.1)

  • #C3D0E4

    #C3D0E4

    oklch(85.4% 0.031 258.9)

  • #E0C7D2

    #E0C7D2

    oklch(85.4% 0.032 349.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DACDB8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DACDB8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.