#DACBB6

Closest named color: Pale Oak (#DBCFB0). oklch(84.9% 0.033 76.4), rgb(218, 203, 182).

Aa

Black text reads best on this color (13.19:1).

About this color

#DACBB6 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.033 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.015 away. Black text reads best on it, at 13.19:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.033)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.19:1
White text1.59:1

Values

HEX#DACBB6
RGBrgb(218, 203, 182)
HSLhsl(35, 33%, 78%)
OKLCHoklch(84.9% 0.033 76.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DACBB6 1.59:1 Fails Lc -30.2 Non-text elements, placeholder text
Black text on #DACBB6 13.19:1 AAA Lc 77.0 Fine for body text
#DACBB6 text on white 1.59:1 Fails Lc 26.8 Dividers and decoration only
#DACBB6 text on black 13.19:1 AAA Lc -76.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E1

    oklch(93.7% 0.013 75.4)

  3. Step 200

    200 (this color)

    #DACBB6

    oklch(84.9% 0.033 76.4)

  4. Step 300

    300

    #D1BEA3

    oklch(81% 0.043 76.7)

  5. Step 400

    400

    #B99B70

    oklch(70.6% 0.068 76.2)

  6. Step 500

    500

    #A7824A

    oklch(63% 0.087 76.5)

  7. Step 600

    600

    #936B2B

    oklch(55.6% 0.095 76.1)

  8. Step 700

    700

    #7D591E

    oklch(49.1% 0.088 76)

  9. Step 800

    800

    #65491B

    oklch(42.6% 0.072 76.8)

  10. Step 900

    900

    #533D1C

    oklch(37.7% 0.057 75.6)

  11. Step 950

    950

    #302411

    oklch(26.9% 0.036 77.8)

Export this scale for Tailwind in the Tailwind colors tool

#DACBB6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1CBB50.013
Deuteranopia (no green cones)#D5CEB60.010
Tritanopia (no blue cones)#E1C7C50.028
Achromatopsia (no color)#CDCDCD0.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DACBB6

    #DACBB6

    oklch(84.9% 0.033 76.4)

  • #C0CFE3

    #C0CFE3

    oklch(84.9% 0.032 255.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DACBB6

    #DACBB6

    oklch(84.9% 0.033 76.4)

  • #E1C7BC

    #E1C7BC

    oklch(84.9% 0.033 44.3)

  • #D0CFB7

    #D0CFB7

    oklch(84.9% 0.032 105.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DACBB6

    #DACBB6

    oklch(84.9% 0.033 76.4)

  • #B8D2DE

    #B8D2DE

    oklch(84.8% 0.033 227.3)

  • #CBCBE3

    #CBCBE3

    oklch(85% 0.033 285.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DACBB6

    #DACBB6

    oklch(84.9% 0.033 76.4)

  • #B5D5D4

    #B5D5D4

    oklch(84.9% 0.034 194.2)

  • #D6C7DC

    #D6C7DC

    oklch(84.8% 0.033 316.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DACBB6

    #DACBB6

    oklch(84.9% 0.033 76.4)

  • #BAD5C9

    #BAD5C9

    oklch(85% 0.033 167)

  • #C0CFE3

    #C0CFE3

    oklch(84.9% 0.032 255.6)

  • #DFC5D2

    #DFC5D2

    oklch(84.9% 0.034 346.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DACBB6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DACBB6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.