#D9FEEF

Closest named color: Ice (#D6FFFA). oklch(96.7% 0.043 169), rgb(217, 254, 239).

Aa

Black text reads best on this color (19.37:1).

About this color

#D9FEEF is a very light, muted green. In OKLCH its lightness is 97%, its chroma 0.043 and its hue 169°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.014 away. Black text reads best on it, at 19.37:1.

Hue familyGreens
Lightnessvery light (97%)
Chromamuted (0.043)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.37:1
White text1.08:1

Values

HEX#D9FEEF
RGBrgb(217, 254, 239)
HSLhsl(156, 95%, 92%)
OKLCHoklch(96.7% 0.043 169)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D9FEEF 1.08:1 Fails Lc 0.0 Not readable
Black text on #D9FEEF 19.37:1 AAA Lc 100.5 Preferred for body text
#D9FEEF text on white 1.08:1 Fails Lc 0.0 Not readable
#D9FEEF text on black 19.37:1 AAA Lc -101.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D9FEEF

    oklch(96.7% 0.043 169)

  2. Step 100

    100

    #E0EDE8

    oklch(93.5% 0.015 171)

  3. Step 200

    200

    #C6E0D6

    oklch(88.5% 0.031 170.5)

  4. Step 300

    300

    #9ECDBA

    oklch(81% 0.056 168.2)

  5. Step 400

    400

    #64B397

    oklch(70.8% 0.089 168.8)

  6. Step 500

    500

    #2C9F7E

    oklch(63.1% 0.113 169.3)

  7. Step 600

    600

    #008868

    oklch(55.7% 0.112 168.9)

  8. Step 700

    700

    #007257

    oklch(49.1% 0.098 169.1)

  9. Step 800

    800

    #005E47

    oklch(42.8% 0.086 168.9)

  10. Step 900

    900

    #044E3B

    oklch(37.8% 0.074 169.1)

  11. Step 950

    950

    #082E22

    oklch(27.1% 0.048 167.9)

Export this scale for Tailwind in the Tailwind colors tool

#D9FEEF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FCF9EE0.044
Deuteranopia (no green cones)#F5F4F00.042
Tritanopia (no blue cones)#D1FEF90.015
Achromatopsia (no color)#F6F6F60.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D9FEEF

    #D9FEEF

    oklch(96.7% 0.043 169)

  • #FFEFF6

    #FFEFF6

    oklch(96.7% 0.019 349.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D9FEEF

    #D9FEEF

    oklch(96.7% 0.043 169)

  • #E6FCE0

    #E6FCE0

    oklch(96.8% 0.044 139)

  • #D3FEFF

    #D3FEFF

    oklch(96.7% 0.044 198.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D9FEEF

    #D9FEEF

    oklch(96.7% 0.043 169)

  • #FCEFFF

    #FCEFFF

    oklch(96.7% 0.025 319.9)

  • #FFF0F0

    #FFF0F0

    oklch(96.7% 0.016 17.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D9FEEF

    #D9FEEF

    oklch(96.7% 0.043 169)

  • #F3F2FF

    #F3F2FF

    oklch(96.6% 0.017 289.6)

  • #FFF1EA

    #FFF1EA

    oklch(96.7% 0.018 48.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D9FEEF

    #D9FEEF

    oklch(96.7% 0.043 169)

  • #EEF5FF

    #EEF5FF

    oklch(96.8% 0.015 257.2)

  • #FFEFF6

    #FFEFF6

    oklch(96.7% 0.019 349.1)

  • #FFF2DE

    #FFF2DE

    oklch(96.6% 0.03 78.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D9FEEF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D9FEEF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.