#D9FBF3

Closest named color: Ice (#D6FFFA). oklch(96.2% 0.037 179.7), rgb(217, 251, 243).

Aa

Black text reads best on this color (19.04:1).

About this color

#D9FBF3 is a very light, muted teal or cyan. In OKLCH its lightness is 96%, its chroma 0.037 and its hue 180°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.011 away. Black text reads best on it, at 19.04:1.

Hue familyTeals and cyans
Lightnessvery light (96%)
Chromamuted (0.037)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text19.04:1
White text1.10:1

Values

HEX#D9FBF3
RGBrgb(217, 251, 243)
HSLhsl(166, 81%, 92%)
OKLCHoklch(96.2% 0.037 179.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D9FBF3 1.10:1 Fails Lc 0.0 Not readable
Black text on #D9FBF3 19.04:1 AAA Lc 99.3 Preferred for body text
#D9FBF3 text on white 1.10:1 Fails Lc 0.0 Not readable
#D9FBF3 text on black 19.04:1 AAA Lc -100.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D9FBF3

    oklch(96.2% 0.037 179.7)

  2. Step 100

    100

    #E1EDEA

    oklch(93.6% 0.013 179.5)

  3. Step 200

    200

    #C8DFD9

    oklch(88.5% 0.026 178.3)

  4. Step 300

    300

    #A0CBC1

    oklch(80.8% 0.048 179.2)

  5. Step 400

    400

    #69B0A2

    oklch(70.6% 0.075 180)

  6. Step 500

    500

    #379C8B

    oklch(63% 0.096 179.8)

  7. Step 600

    600

    #008675

    oklch(55.5% 0.101 179.7)

  8. Step 700

    700

    #007162

    oklch(49.1% 0.09 179.3)

  9. Step 800

    800

    #005D50

    oklch(42.8% 0.078 178.9)

  10. Step 900

    900

    #0D4C43

    oklch(37.6% 0.062 180.7)

  11. Step 950

    950

    #0C2D27

    oklch(27.1% 0.04 179.1)

Export this scale for Tailwind in the Tailwind colors tool

#D9FBF3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8F7F30.039
Deuteranopia (no green cones)#F1F2F40.037
Tritanopia (no blue cones)#D1FCF80.010
Achromatopsia (no color)#F4F4F40.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D9FBF3

    #D9FBF3

    oklch(96.2% 0.037 179.7)

  • #FFEDF2

    #FFEDF2

    oklch(96.2% 0.021 358.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D9FBF3

    #D9FBF3

    oklch(96.2% 0.037 179.7)

  • #E2FAE5

    #E2FAE5

    oklch(96.2% 0.037 148.9)

  • #D9F9FF

    #D9F9FF

    oklch(96.1% 0.034 210.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D9FBF3

    #D9FBF3

    oklch(96.2% 0.037 179.7)

  • #FFEBFD

    #FFEBFD

    oklch(96.1% 0.032 329)

  • #FFEEEB

    #FFEEEB

    oklch(96.2% 0.019 29.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D9FBF3

    #D9FBF3

    oklch(96.2% 0.037 179.7)

  • #F4EFFF

    #F4EFFF

    oklch(96.1% 0.022 300.2)

  • #FFEFE3

    #FFEFE3

    oklch(96.2% 0.024 59.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D9FBF3

    #D9FBF3

    oklch(96.2% 0.037 179.7)

  • #EDF2FF

    #EDF2FF

    oklch(96.1% 0.018 269.1)

  • #FFEDF2

    #FFEDF2

    oklch(96.2% 0.021 358.7)

  • #FCF2D7

    #FCF2D7

    oklch(96.2% 0.037 90.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D9FBF3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D9FBF3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.