#D9F7EB

Closest named color: Ice (#D6FFFA). oklch(95.1% 0.035 169.5), rgb(217, 247, 235).

Aa

Black text reads best on this color (18.45:1).

About this color

#D9F7EB is a very light, muted green. In OKLCH its lightness is 95%, its chroma 0.035 and its hue 170°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.023 away. Black text reads best on it, at 18.45:1.

Hue familyGreens
Lightnessvery light (95%)
Chromamuted (0.035)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text18.45:1
White text1.13:1

Values

HEX#D9F7EB
RGBrgb(217, 247, 235)
HSLhsl(156, 65%, 91%)
OKLCHoklch(95.1% 0.035 169.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D9F7EB 1.13:1 Fails Lc -7.5 Not readable
Black text on #D9F7EB 18.45:1 AAA Lc 97.2 Preferred for body text
#D9F7EB text on white 1.13:1 Fails Lc 0.0 Not readable
#D9F7EB text on black 18.45:1 AAA Lc -98.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F2F7F5

    oklch(97.2% 0.006 170.4)

  2. Step 100

    100 (this color)

    #D9F7EB

    oklch(95.1% 0.035 169.5)

  3. Step 200

    200

    #CADFD6

    oklch(88.5% 0.026 168.2)

  4. Step 300

    300

    #A5CBBC

    oklch(81% 0.046 169.2)

  5. Step 400

    400

    #72B099

    oklch(70.8% 0.073 168.8)

  6. Step 500

    500

    #489B80

    oklch(63% 0.092 169.5)

  7. Step 600

    600

    #21866A

    oklch(55.6% 0.1 169.7)

  8. Step 700

    700

    #107158

    oklch(49% 0.093 169.7)

  9. Step 800

    800

    #145C48

    oklch(42.6% 0.077 169.7)

  10. Step 900

    900

    #1A4C3C

    oklch(37.8% 0.061 168.8)

  11. Step 950

    950

    #112C23

    oklch(26.9% 0.037 169.3)

Export this scale for Tailwind in the Tailwind colors tool

#D9F7EB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5F3EA0.036
Deuteranopia (no green cones)#EFEFEC0.033
Tritanopia (no blue cones)#D3F7F30.012
Achromatopsia (no color)#F0F0F00.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D9F7EB

    #D9F7EB

    oklch(95.1% 0.035 169.5)

  • #FFE7F2

    #FFE7F2

    oklch(95% 0.03 348.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D9F7EB

    #D9F7EB

    oklch(95.1% 0.035 169.5)

  • #E3F5DF

    #E3F5DF

    oklch(95.1% 0.035 140)

  • #D5F7F8

    #D5F7F8

    oklch(95.2% 0.035 198.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D9F7EB

    #D9F7EB

    oklch(95.1% 0.035 169.5)

  • #FAE8FE

    #FAE8FE

    oklch(95.2% 0.035 320.1)

  • #FFE9E8

    #FFE9E8

    oklch(95.1% 0.024 20.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D9F7EB

    #D9F7EB

    oklch(95.1% 0.035 169.5)

  • #EEEDFF

    #EEEDFF

    oklch(95.2% 0.024 288.5)

  • #FFEADF

    #FFEADF

    oklch(95.1% 0.027 49.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D9F7EB

    #D9F7EB

    oklch(95.1% 0.035 169.5)

  • #E6F0FF

    #E6F0FF

    oklch(95.2% 0.023 258.4)

  • #FFE7F2

    #FFE7F2

    oklch(95% 0.03 348.2)

  • #FCEDD5

    #FCEDD5

    oklch(95.2% 0.036 79.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D9F7EB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D9F7EB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.