#D9F7DC

Closest named color: Beige (#F5F5DC). oklch(94.7% 0.048 148), rgb(217, 247, 220).

Aa

Black text reads best on this color (18.28:1).

About this color

#D9F7DC is a very light, muted green. In OKLCH its lightness is 95%, its chroma 0.048 and its hue 148°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.035 away. Black text reads best on it, at 18.28:1.

Hue familyGreens
Lightnessvery light (95%)
Chromamuted (0.048)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.28:1
White text1.14:1

Values

HEX#D9F7DC
RGBrgb(217, 247, 220)
HSLhsl(126, 65%, 91%)
OKLCHoklch(94.7% 0.048 148)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D9F7DC 1.14:1 Fails Lc -8.1 Not readable
Black text on #D9F7DC 18.28:1 AAA Lc 96.6 Preferred for body text
#D9F7DC text on white 1.14:1 Fails Lc 0.0 Not readable
#D9F7DC text on black 18.28:1 AAA Lc -97.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F2F7F2

    oklch(97.1% 0.008 145.5)

  2. Step 100

    100 (this color)

    #D9F7DC

    oklch(94.7% 0.048 148)

  3. Step 200

    200

    #CBE0CD

    oklch(88.6% 0.034 148)

  4. Step 300

    300

    #A7CCAB

    oklch(80.9% 0.061 148)

  5. Step 400

    400

    #75B27E

    oklch(70.8% 0.098 148.2)

  6. Step 500

    500

    #4E9E5C

    oklch(63.2% 0.126 147.8)

  7. Step 600

    600

    #2C8842

    oklch(55.6% 0.136 148)

  8. Step 700

    700

    #1D7334

    oklch(49% 0.126 148.1)

  9. Step 800

    800

    #1B5E2B

    oklch(42.7% 0.105 147.9)

  10. Step 900

    900

    #1E4D27

    oklch(37.7% 0.082 147.7)

  11. Step 950

    950

    #132D17

    oklch(26.9% 0.052 147.4)

Export this scale for Tailwind in the Tailwind colors tool

#D9F7DC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8F1DB0.041
Deuteranopia (no green cones)#F3EEDD0.039
Tritanopia (no blue cones)#D6F5EF0.028
Achromatopsia (no color)#EFEFEF0.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D9F7DC

    #D9F7DC

    oklch(94.7% 0.048 148)

  • #FFE4FD

    #FFE4FD

    oklch(94.8% 0.044 328.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D9F7DC

    #D9F7DC

    oklch(94.7% 0.048 148)

  • #EAF3CF

    #EAF3CF

    oklch(94.8% 0.048 118.7)

  • #CDF9ED

    #CDF9ED

    oklch(94.8% 0.048 176.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D9F7DC

    #D9F7DC

    oklch(94.7% 0.048 148)

  • #EFEAFF

    #EFEAFF

    oklch(94.7% 0.029 296.8)

  • #FFE6ED

    #FFE6ED

    oklch(94.7% 0.029 358.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D9F7DC

    #D9F7DC

    oklch(94.7% 0.048 148)

  • #E6EDFF

    #E6EDFF

    oklch(94.6% 0.025 268.8)

  • #FFE7E4

    #FFE7E4

    oklch(94.7% 0.027 26.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D9F7DC

    #D9F7DC

    oklch(94.7% 0.048 148)

  • #DDF1FF

    #DDF1FF

    oklch(94.8% 0.028 238.2)

  • #FFE4FD

    #FFE4FD

    oklch(94.8% 0.044 328.2)

  • #FFE9D9

    #FFE9D9

    oklch(94.7% 0.032 58.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D9F7DC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D9F7DC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.