#D9D5BB

Closest named color: Pale Oak (#DBCFB0). oklch(86.9% 0.035 99.9), rgb(217, 213, 187).

Aa

Black text reads best on this color (14.18:1).

About this color

#D9D5BB is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.035 and its hue 100°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.017 away. Black text reads best on it, at 14.18:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.035)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.18:1
White text1.48:1

Values

HEX#D9D5BB
RGBrgb(217, 213, 187)
HSLhsl(52, 28%, 79%)
OKLCHoklch(86.9% 0.035 99.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D9D5BB 1.48:1 Fails Lc -25.7 Dividers and decoration only
Black text on #D9D5BB 14.18:1 AAA Lc 81.1 Fine for body text
#D9D5BB text on white 1.48:1 Fails Lc 22.7 Dividers and decoration only
#D9D5BB text on black 14.18:1 AAA Lc -80.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6F1

    oklch(97.2% 0.007 106.5)

  2. Step 100

    100

    #ECEAE0

    oklch(93.6% 0.013 97.4)

  3. Step 200

    200 (this color)

    #D9D5BB

    oklch(86.9% 0.035 99.9)

  4. Step 300

    300

    #C7C2A1

    oklch(80.9% 0.045 100.2)

  5. Step 400

    400

    #ABA26D

    oklch(70.7% 0.072 99.7)

  6. Step 500

    500

    #978B45

    oklch(63.2% 0.092 99.7)

  7. Step 600

    600

    #817423

    oklch(55.5% 0.1 100)

  8. Step 700

    700

    #6D6115

    oklch(49% 0.093 99.8)

  9. Step 800

    800

    #595015

    oklch(42.8% 0.078 100.4)

  10. Step 900

    900

    #494219

    oklch(37.7% 0.06 99.7)

  11. Step 950

    950

    #2B2710

    oklch(27.1% 0.038 99.6)

Export this scale for Tailwind in the Tailwind colors tool

#D9D5BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD3B90.005
Deuteranopia (no green cones)#DCD5BC0.004
Tritanopia (no blue cones)#DED1CE0.032
Achromatopsia (no color)#D4D4D40.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D9D5BB

    #D9D5BB

    oklch(86.9% 0.035 99.9)

  • #CFD2EB

    #CFD2EB

    oklch(86.9% 0.035 280.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D9D5BB

    #D9D5BB

    oklch(86.9% 0.035 99.9)

  • #E3D1BC

    #E3D1BC

    oklch(87% 0.035 71.6)

  • #CCD9C1

    #CCD9C1

    oklch(86.9% 0.035 130.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D9D5BB

    #D9D5BB

    oklch(86.9% 0.035 99.9)

  • #C3D6EB

    #C3D6EB

    oklch(86.8% 0.036 250.9)

  • #DBCEE6

    #DBCEE6

    oklch(86.9% 0.035 309.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D9D5BB

    #D9D5BB

    oklch(86.9% 0.035 99.9)

  • #BCDAE4

    #BCDAE4

    oklch(87% 0.035 219.9)

  • #E5CBDB

    #E5CBDB

    oklch(86.8% 0.036 340.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D9D5BB

    #D9D5BB

    oklch(86.9% 0.035 99.9)

  • #BBDCD9

    #BBDCD9

    oklch(87% 0.035 189.8)

  • #CFD2EB

    #CFD2EB

    oklch(86.9% 0.035 280.2)

  • #EACBCF

    #EACBCF

    oklch(86.9% 0.035 9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D9D5BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D9D5BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.