#D9CD99

Closest named color: Pale Oak (#DBCFB0). oklch(84.5% 0.069 96.7), rgb(217, 205, 153).

Aa

Black text reads best on this color (13.14:1).

About this color

#D9CD99 is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.069 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.029 away. Black text reads best on it, at 13.14:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.069)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.14:1
White text1.59:1

Values

HEX#D9CD99
RGBrgb(217, 205, 153)
HSLhsl(49, 46%, 73%)
OKLCHoklch(84.5% 0.069 96.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D9CD99 1.59:1 Fails Lc -30.5 Non-text elements, placeholder text
Black text on #D9CD99 13.14:1 AAA Lc 76.8 Fine for body text
#D9CD99 text on white 1.59:1 Fails Lc 27.0 Dividers and decoration only
#D9CD99 text on black 13.14:1 AAA Lc -76.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F7F6EF

    oklch(97.2% 0.009 100)

  2. Step 100

    100

    #EDEADB

    oklch(93.5% 0.02 97.5)

  3. Step 200

    200

    #E0DABD

    oklch(88.6% 0.039 97.5)

  4. Step 300

    300 (this color)

    #D9CD99

    oklch(84.5% 0.069 96.7)

  5. Step 400

    400

    #B4A048

    oklch(70.6% 0.111 96.6)

  6. Step 500

    500

    #A08800

    oklch(63% 0.13 96.6)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #716000

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#D9CD99 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CA960.009
Deuteranopia (no green cones)#DBCE9B0.004
Tritanopia (no blue cones)#E3C5BF0.064
Achromatopsia (no color)#CCCCCC0.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D9CD99

    #D9CD99

    oklch(84.5% 0.069 96.7)

  • #C0C9FA

    #C0C9FA

    oklch(84.5% 0.069 276.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D9CD99

    #D9CD99

    oklch(84.5% 0.069 96.7)

  • #ECC49C

    #ECC49C

    oklch(84.5% 0.07 66.6)

  • #C0D5A4

    #C0D5A4

    oklch(84.5% 0.07 126.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D9CD99

    #D9CD99

    oklch(84.5% 0.069 96.7)

  • #A8D1F8

    #A8D1F8

    oklch(84.5% 0.07 247.4)

  • #D8C1F1

    #D8C1F1

    oklch(84.6% 0.07 306.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D9CD99

    #D9CD99

    oklch(84.5% 0.069 96.7)

  • #98D8EA

    #98D8EA

    oklch(84.5% 0.069 217.2)

  • #EBBCDD

    #EBBCDD

    oklch(84.7% 0.069 337.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D9CD99

    #D9CD99

    oklch(84.5% 0.069 96.7)

  • #97DCD3

    #97DCD3

    oklch(84.6% 0.07 185.7)

  • #C0C9FA

    #C0C9FA

    oklch(84.5% 0.069 276.7)

  • #F5BAC5

    #F5BAC5

    oklch(84.5% 0.069 6.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D9CD99, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D9CD99 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.