#D9CC92

Closest named color: Sand (#E2CA76). oklch(84.2% 0.077 97), rgb(217, 204, 146).

Aa

Black text reads best on this color (13.00:1).

About this color

#D9CC92 is a light, moderately saturated yellow. In OKLCH its lightness is 84%, its chroma 0.077 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.031 away. Black text reads best on it, at 13.00:1.

Hue familyYellows
Lightnesslight (84%)
Chromamoderately saturated (0.077)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.00:1
White text1.61:1

Values

HEX#D9CC92
RGBrgb(217, 204, 146)
HSLhsl(49, 48%, 71%)
OKLCHoklch(84.2% 0.077 97)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D9CC92 1.61:1 Fails Lc -31.1 Non-text elements, placeholder text
Black text on #D9CC92 13.00:1 AAA Lc 76.2 Fine for body text
#D9CC92 text on white 1.61:1 Fails Lc 27.6 Dividers and decoration only
#D9CC92 text on black 13.00:1 AAA Lc -75.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F7F6EE

    oklch(97.2% 0.011 100.8)

  2. Step 100

    100

    #EEEADA

    oklch(93.6% 0.022 95.3)

  3. Step 200

    200

    #E1DABA

    oklch(88.6% 0.043 97)

  4. Step 300

    300 (this color)

    #D9CC92

    oklch(84.2% 0.077 97)

  5. Step 400

    400

    #B6A039

    oklch(70.6% 0.123 97)

  6. Step 500

    500

    #A08900

    oklch(63.2% 0.13 97.2)

  7. Step 600

    600

    #867300

    oklch(55.7% 0.115 97.6)

  8. Step 700

    700

    #716000

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#D9CC92 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7C98E0.009
Deuteranopia (no green cones)#DBCE940.006
Tritanopia (no blue cones)#E4C4BD0.070
Achromatopsia (no color)#CBCBCB0.077

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D9CC92

    #D9CC92

    oklch(84.2% 0.077 97)

  • #BEC7FE

    #BEC7FE

    oklch(84.2% 0.078 277.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D9CC92

    #D9CC92

    oklch(84.2% 0.077 97)

  • #EEC296

    #EEC296

    oklch(84.2% 0.077 66.5)

  • #BED59F

    #BED59F

    oklch(84.2% 0.077 126.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D9CC92

    #D9CC92

    oklch(84.2% 0.077 97)

  • #A3D1FB

    #A3D1FB

    oklch(84.3% 0.076 246.4)

  • #D8BFF3

    #D8BFF3

    oklch(84.3% 0.076 306.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D9CC92

    #D9CC92

    oklch(84.2% 0.077 97)

  • #90D8EC

    #90D8EC

    oklch(84.2% 0.077 217.2)

  • #EDB9DE

    #EDB9DE

    oklch(84.3% 0.077 337)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D9CC92

    #D9CC92

    oklch(84.2% 0.077 97)

  • #8FDCD3

    #8FDCD3

    oklch(84.2% 0.077 186.5)

  • #BEC7FE

    #BEC7FE

    oklch(84.2% 0.078 277.4)

  • #F8B7C2

    #F8B7C2

    oklch(84.2% 0.077 7.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D9CC92, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D9CC92 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.