#D9CBAF

Closest named color: Pale Oak (#DBCFB0). oklch(84.6% 0.041 84.6), rgb(217, 203, 175).

Aa

Black text reads best on this color (13.11:1).

About this color

#D9CBAF is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.041 and its hue 85°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.011 away. Black text reads best on it, at 13.11:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.041)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.11:1
White text1.60:1

Values

HEX#D9CBAF
RGBrgb(217, 203, 175)
HSLhsl(40, 36%, 77%)
OKLCHoklch(84.6% 0.041 84.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D9CBAF 1.60:1 Fails Lc -30.6 Non-text elements, placeholder text
Black text on #D9CBAF 13.11:1 AAA Lc 76.7 Fine for body text
#D9CBAF text on white 1.60:1 Fails Lc 27.1 Dividers and decoration only
#D9CBAF text on black 13.11:1 AAA Lc -75.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EDE9E1

    oklch(93.5% 0.012 84.6)

  3. Step 200

    200

    #E0D8C9

    oklch(88.5% 0.022 83.3)

  4. Step 300

    300 (this color)

    #D9CBAF

    oklch(84.6% 0.041 84.6)

  5. Step 400

    400

    #B49E72

    oklch(70.8% 0.065 84.3)

  6. Step 500

    500

    #A1854C

    oklch(63% 0.083 83.9)

  7. Step 600

    600

    #8C6F2E

    oklch(55.7% 0.09 84.8)

  8. Step 700

    700

    #775C20

    oklch(49% 0.084 84)

  9. Step 800

    800

    #614C1D

    oklch(42.8% 0.07 84.8)

  10. Step 900

    900

    #4F3F1D

    oklch(37.7% 0.055 84.4)

  11. Step 950

    950

    #2E2512

    oklch(26.9% 0.034 84.8)

Export this scale for Tailwind in the Tailwind colors tool

#D9CBAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2CAAD0.011
Deuteranopia (no green cones)#D6CEB00.008
Tritanopia (no blue cones)#E0C6C30.036
Achromatopsia (no color)#CCCCCC0.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D9CBAF

    #D9CBAF

    oklch(84.6% 0.041 84.6)

  • #BFCDE8

    #BFCDE8

    oklch(84.6% 0.041 263.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D9CBAF

    #D9CBAF

    oklch(84.6% 0.041 84.6)

  • #E3C6B4

    #E3C6B4

    oklch(84.6% 0.041 53.8)

  • #CBD0B2

    #CBD0B2

    oklch(84.6% 0.041 115)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D9CBAF

    #D9CBAF

    oklch(84.6% 0.041 84.6)

  • #B4D2E4

    #B4D2E4

    oklch(84.7% 0.041 234.3)

  • #CEC8E5

    #CEC8E5

    oklch(84.7% 0.04 295)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D9CBAF

    #D9CBAF

    oklch(84.6% 0.041 84.6)

  • #AED5D9

    #AED5D9

    oklch(84.6% 0.041 204.1)

  • #DBC4DC

    #DBC4DC

    oklch(84.7% 0.041 324.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D9CBAF

    #D9CBAF

    oklch(84.6% 0.041 84.6)

  • #B2D6CB

    #B2D6CB

    oklch(84.7% 0.041 174.8)

  • #BFCDE8

    #BFCDE8

    oklch(84.6% 0.041 263.6)

  • #E3C2CE

    #E3C2CE

    oklch(84.6% 0.041 354.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D9CBAF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D9CBAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.