#D8FBED

Closest named color: Ice (#D6FFFA). oklch(95.9% 0.041 169.4), rgb(216, 251, 237).

Aa

Black text reads best on this color (18.94:1).

About this color

#D8FBED is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.041 and its hue 169°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.017 away. Black text reads best on it, at 18.94:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.041)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text18.94:1
White text1.10:1

Values

HEX#D8FBED
RGBrgb(216, 251, 237)
HSLhsl(156, 81%, 92%)
OKLCHoklch(95.9% 0.041 169.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D8FBED 1.10:1 Fails Lc 0.0 Not readable
Black text on #D8FBED 18.94:1 AAA Lc 99.0 Preferred for body text
#D8FBED text on white 1.10:1 Fails Lc 0.0 Not readable
#D8FBED text on black 18.94:1 AAA Lc -100.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D8FBED

    oklch(95.9% 0.041 169.4)

  2. Step 100

    100

    #E1EDE8

    oklch(93.6% 0.014 169.2)

  3. Step 200

    200

    #C7E0D6

    oklch(88.5% 0.03 169.6)

  4. Step 300

    300

    #A0CCBB

    oklch(80.9% 0.052 169.4)

  5. Step 400

    400

    #68B298

    oklch(70.8% 0.084 169.3)

  6. Step 500

    500

    #359E7F

    oklch(63.1% 0.107 169.6)

  7. Step 600

    600

    #008868

    oklch(55.7% 0.112 168.9)

  8. Step 700

    700

    #007257

    oklch(49.1% 0.098 169.1)

  9. Step 800

    800

    #005E47

    oklch(42.8% 0.086 168.9)

  10. Step 900

    900

    #0C4D3B

    oklch(37.6% 0.07 169.2)

  11. Step 950

    950

    #0B2D23

    oklch(26.9% 0.044 170.3)

Export this scale for Tailwind in the Tailwind colors tool

#D8FBED with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F9F6EC0.042
Deuteranopia (no green cones)#F2F1EE0.040
Tritanopia (no blue cones)#D1FCF70.014
Achromatopsia (no color)#F3F3F30.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D8FBED

    #D8FBED

    oklch(95.9% 0.041 169.4)

  • #FFEBF4

    #FFEBF4

    oklch(95.9% 0.025 348.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D8FBED

    #D8FBED

    oklch(95.9% 0.041 169.4)

  • #E4F9DF

    #E4F9DF

    oklch(96% 0.041 139.7)

  • #D3FBFC

    #D3FBFC

    oklch(96% 0.041 198.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D8FBED

    #D8FBED

    oklch(95.9% 0.041 169.4)

  • #FBEBFF

    #FBEBFF

    oklch(95.9% 0.031 319.5)

  • #FFEDEC

    #FFEDEC

    oklch(96% 0.02 21.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D8FBED

    #D8FBED

    oklch(95.9% 0.041 169.4)

  • #F1F0FF

    #F1F0FF

    oklch(96% 0.02 289.1)

  • #FFEEE5

    #FFEEE5

    oklch(96% 0.022 49.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D8FBED

    #D8FBED

    oklch(95.9% 0.041 169.4)

  • #EAF2FF

    #EAF2FF

    oklch(95.9% 0.019 260.2)

  • #FFEBF4

    #FFEBF4

    oklch(95.9% 0.025 348.5)

  • #FFEFD7

    #FFEFD7

    oklch(95.9% 0.036 78.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D8FBED, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D8FBED in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.