#D8FAF2

Closest named color: Ice (#D6FFFA). oklch(95.9% 0.037 179.7), rgb(216, 250, 242).

Aa

Black text reads best on this color (18.87:1).

About this color

#D8FAF2 is a very light, muted teal or cyan. In OKLCH its lightness is 96%, its chroma 0.037 and its hue 180°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.014 away. Black text reads best on it, at 18.87:1.

Hue familyTeals and cyans
Lightnessvery light (96%)
Chromamuted (0.037)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text18.87:1
White text1.11:1

Values

HEX#D8FAF2
RGBrgb(216, 250, 242)
HSLhsl(166, 77%, 91%)
OKLCHoklch(95.9% 0.037 179.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D8FAF2 1.11:1 Fails Lc 0.0 Not readable
Black text on #D8FAF2 18.87:1 AAA Lc 98.7 Preferred for body text
#D8FAF2 text on white 1.11:1 Fails Lc 0.0 Not readable
#D8FAF2 text on black 18.87:1 AAA Lc -99.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D8FAF2

    oklch(95.9% 0.037 179.7)

  2. Step 100

    100

    #E1EDEA

    oklch(93.6% 0.013 179.5)

  3. Step 200

    200

    #C8DFD9

    oklch(88.5% 0.026 178.3)

  4. Step 300

    300

    #A0CBC1

    oklch(80.8% 0.048 179.2)

  5. Step 400

    400

    #69B0A2

    oklch(70.6% 0.075 180)

  6. Step 500

    500

    #379C8B

    oklch(63% 0.096 179.8)

  7. Step 600

    600

    #008675

    oklch(55.5% 0.101 179.7)

  8. Step 700

    700

    #007162

    oklch(49.1% 0.09 179.3)

  9. Step 800

    800

    #005D50

    oklch(42.8% 0.078 178.9)

  10. Step 900

    900

    #0D4C43

    oklch(37.6% 0.062 180.7)

  11. Step 950

    950

    #0C2D27

    oklch(27.1% 0.04 179.1)

Export this scale for Tailwind in the Tailwind colors tool

#D8FAF2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7F6F20.039
Deuteranopia (no green cones)#F0F1F30.037
Tritanopia (no blue cones)#D0FBF70.010
Achromatopsia (no color)#F3F3F30.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D8FAF2

    #D8FAF2

    oklch(95.9% 0.037 179.7)

  • #FFECF1

    #FFECF1

    oklch(96% 0.022 359.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D8FAF2

    #D8FAF2

    oklch(95.9% 0.037 179.7)

  • #E1F9E4

    #E1F9E4

    oklch(95.9% 0.038 148.9)

  • #D6F9FF

    #D6F9FF

    oklch(95.9% 0.037 209.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D8FAF2

    #D8FAF2

    oklch(95.9% 0.037 179.7)

  • #FFEAFC

    #FFEAFC

    oklch(95.9% 0.033 330.4)

  • #FFEDE9

    #FFEDE9

    oklch(95.9% 0.02 32.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D8FAF2

    #D8FAF2

    oklch(95.9% 0.037 179.7)

  • #F3EEFF

    #F3EEFF

    oklch(95.8% 0.023 299.4)

  • #FFEEE1

    #FFEEE1

    oklch(95.9% 0.025 59.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D8FAF2

    #D8FAF2

    oklch(95.9% 0.037 179.7)

  • #ECF1FF

    #ECF1FF

    oklch(95.8% 0.02 270.2)

  • #FFECF1

    #FFECF1

    oklch(96% 0.022 359.6)

  • #FBF1D6

    #FBF1D6

    oklch(95.9% 0.037 90.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D8FAF2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D8FAF2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.