#D8D2BB

Closest named color: Pale Oak (#DBCFB0). oklch(86.2% 0.032 94.9), rgb(216, 210, 187).

Aa

Black text reads best on this color (13.85:1).

About this color

#D8D2BB is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.032 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.014 away. Black text reads best on it, at 13.85:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.032)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.85:1
White text1.51:1

Values

HEX#D8D2BB
RGBrgb(216, 210, 187)
HSLhsl(48, 27%, 79%)
OKLCHoklch(86.2% 0.032 94.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D8D2BB 1.51:1 Fails Lc -27.2 Dividers and decoration only
Black text on #D8D2BB 13.85:1 AAA Lc 79.7 Fine for body text
#D8D2BB text on white 1.51:1 Fails Lc 24.0 Dividers and decoration only
#D8D2BB text on black 13.85:1 AAA Lc -79.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F5F1

    oklch(97% 0.005 95.1)

  2. Step 100

    100

    #ECEAE1

    oklch(93.6% 0.012 96.4)

  3. Step 200

    200 (this color)

    #D8D2BB

    oklch(86.2% 0.032 94.9)

  4. Step 300

    300

    #C9C1A4

    oklch(81% 0.04 94.4)

  5. Step 400

    400

    #ADA172

    oklch(70.8% 0.065 95.5)

  6. Step 500

    500

    #99894C

    oklch(63.1% 0.083 95.1)

  7. Step 600

    600

    #84722E

    oklch(55.5% 0.09 94.4)

  8. Step 700

    700

    #706020

    oklch(49.2% 0.085 94.9)

  9. Step 800

    800

    #5B4E1D

    oklch(42.6% 0.069 94.4)

  10. Step 900

    900

    #4B411E

    oklch(37.7% 0.054 93.7)

  11. Step 950

    950

    #2C2612

    oklch(27% 0.034 93.2)

Export this scale for Tailwind in the Tailwind colors tool

#D8D2BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D1BA0.003
Deuteranopia (no green cones)#D9D3BC0.003
Tritanopia (no blue cones)#DDCECB0.029
Achromatopsia (no color)#D2D2D20.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D8D2BB

    #D8D2BB

    oklch(86.2% 0.032 94.9)

  • #CBD1E7

    #CBD1E7

    oklch(86.3% 0.031 273.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D8D2BB

    #D8D2BB

    oklch(86.2% 0.032 94.9)

  • #E1CEBD

    #E1CEBD

    oklch(86.2% 0.031 64.2)

  • #CDD6BF

    #CDD6BF

    oklch(86.3% 0.033 124.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D8D2BB

    #D8D2BB

    oklch(86.2% 0.032 94.9)

  • #C1D5E6

    #C1D5E6

    oklch(86.3% 0.032 243.7)

  • #D6CDE3

    #D6CDE3

    oklch(86.2% 0.032 304.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D8D2BB

    #D8D2BB

    oklch(86.2% 0.032 94.9)

  • #BBD8DF

    #BBD8DF

    oklch(86.3% 0.032 213.9)

  • #E0CADA

    #E0CADA

    oklch(86.2% 0.033 335.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D8D2BB

    #D8D2BB

    oklch(86.2% 0.032 94.9)

  • #BCD9D4

    #BCD9D4

    oklch(86.3% 0.032 184.1)

  • #CBD1E7

    #CBD1E7

    oklch(86.3% 0.031 273.6)

  • #E5CACF

    #E5CACF

    oklch(86.3% 0.031 5.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D8D2BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D8D2BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.