#D8CDAD

Closest named color: Pale Oak (#DBCFB0). oklch(84.9% 0.045 91.3), rgb(216, 205, 173).

Aa

Black text reads best on this color (13.25:1).

About this color

#D8CDAD is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.045 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.007 away. Black text reads best on it, at 13.25:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.045)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.25:1
White text1.58:1

Values

HEX#D8CDAD
RGBrgb(216, 205, 173)
HSLhsl(45, 36%, 76%)
OKLCHoklch(84.9% 0.045 91.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D8CDAD 1.58:1 Fails Lc -30.0 Dividers and decoration only
Black text on #D8CDAD 13.25:1 AAA Lc 77.3 Fine for body text
#D8CDAD text on white 1.58:1 Fails Lc 26.5 Dividers and decoration only
#D8CDAD text on black 13.25:1 AAA Lc -76.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EEEADE

    oklch(93.7% 0.017 91.6)

  3. Step 200

    200 (this color)

    #D8CDAD

    oklch(84.9% 0.045 91.3)

  4. Step 300

    300

    #CEC097

    oklch(80.9% 0.057 91.4)

  5. Step 400

    400

    #B69F5B

    oklch(70.8% 0.092 91.3)

  6. Step 500

    500

    #A48623

    oklch(63.1% 0.117 91)

  7. Step 600

    600

    #8C7000

    oklch(55.6% 0.114 91.4)

  8. Step 700

    700

    #765E00

    oklch(49.2% 0.101 91.4)

  9. Step 800

    800

    #614C00

    oklch(42.6% 0.087 90.4)

  10. Step 900

    900

    #513F01

    oklch(37.6% 0.076 90.2)

  11. Step 950

    950

    #2F2506

    oklch(26.9% 0.048 90.8)

Export this scale for Tailwind in the Tailwind colors tool

#D8CDAD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CBAB0.008
Deuteranopia (no green cones)#D7CFAE0.005
Tritanopia (no blue cones)#DFC8C40.040
Achromatopsia (no color)#CDCDCD0.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D8CDAD

    #D8CDAD

    oklch(84.9% 0.045 91.3)

  • #C2CCEB

    #C2CCEB

    oklch(84.7% 0.045 271.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D8CDAD

    #D8CDAD

    oklch(84.9% 0.045 91.3)

  • #E4C7B1

    #E4C7B1

    oklch(84.8% 0.044 59.3)

  • #C9D2B2

    #C9D2B2

    oklch(84.8% 0.044 120.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D8CDAD

    #D8CDAD

    oklch(84.9% 0.045 91.3)

  • #B5D2E8

    #B5D2E8

    oklch(85% 0.044 240.8)

  • #D2C7E7

    #D2C7E7

    oklch(84.9% 0.045 301.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D8CDAD

    #D8CDAD

    oklch(84.9% 0.045 91.3)

  • #ADD6DE

    #ADD6DE

    oklch(84.9% 0.044 210.8)

  • #DFC3DB

    #DFC3DB

    oklch(84.8% 0.045 330.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D8CDAD

    #D8CDAD

    oklch(84.9% 0.045 91.3)

  • #AFD7CF

    #AFD7CF

    oklch(84.8% 0.043 181.7)

  • #C2CCEB

    #C2CCEB

    oklch(84.7% 0.045 271.3)

  • #E8C2CB

    #E8C2CB

    oklch(84.9% 0.045 2.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D8CDAD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D8CDAD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.