#D8CD99

Closest named color: Pale Oak (#DBCFB0). oklch(84.5% 0.069 97.6), rgb(216, 205, 153).

Aa

Black text reads best on this color (13.11:1).

About this color

#D8CD99 is a light, muted yellow. In OKLCH its lightness is 84%, its chroma 0.069 and its hue 98°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.029 away. Black text reads best on it, at 13.11:1.

Hue familyYellows
Lightnesslight (84%)
Chromamuted (0.069)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.11:1
White text1.60:1

Values

HEX#D8CD99
RGBrgb(216, 205, 153)
HSLhsl(50, 45%, 72%)
OKLCHoklch(84.5% 0.069 97.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D8CD99 1.60:1 Fails Lc -30.6 Non-text elements, placeholder text
Black text on #D8CD99 13.11:1 AAA Lc 76.7 Fine for body text
#D8CD99 text on white 1.60:1 Fails Lc 27.1 Dividers and decoration only
#D8CD99 text on black 13.11:1 AAA Lc -75.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F7F6EF

    oklch(97.2% 0.009 100)

  2. Step 100

    100

    #EDEADB

    oklch(93.5% 0.02 97.5)

  3. Step 200

    200

    #E0DABD

    oklch(88.6% 0.039 97.5)

  4. Step 300

    300 (this color)

    #D8CD99

    oklch(84.5% 0.069 97.6)

  5. Step 400

    400

    #B3A148

    oklch(70.7% 0.111 98)

  6. Step 500

    500

    #9F8900

    oklch(63.1% 0.13 97.8)

  7. Step 600

    600

    #867300

    oklch(55.7% 0.115 97.6)

  8. Step 700

    700

    #716000

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#D8CD99 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CA960.008
Deuteranopia (no green cones)#DBCE9B0.006
Tritanopia (no blue cones)#E2C5BF0.064
Achromatopsia (no color)#CCCCCC0.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D8CD99

    #D8CD99

    oklch(84.5% 0.069 97.6)

  • #C0C8FA

    #C0C8FA

    oklch(84.3% 0.07 277.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D8CD99

    #D8CD99

    oklch(84.5% 0.069 97.6)

  • #EBC49C

    #EBC49C

    oklch(84.4% 0.069 67.4)

  • #BFD5A5

    #BFD5A5

    oklch(84.4% 0.069 127.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D8CD99

    #D8CD99

    oklch(84.5% 0.069 97.6)

  • #A8D1F8

    #A8D1F8

    oklch(84.5% 0.07 247.4)

  • #D8C1F0

    #D8C1F0

    oklch(84.5% 0.069 307.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D8CD99

    #D8CD99

    oklch(84.5% 0.069 97.6)

  • #98D8EA

    #98D8EA

    oklch(84.5% 0.069 217.2)

  • #EBBBDC

    #EBBBDC

    oklch(84.4% 0.07 337.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D8CD99

    #D8CD99

    oklch(84.5% 0.069 97.6)

  • #97DBD4

    #97DBD4

    oklch(84.4% 0.069 187.9)

  • #C0C8FA

    #C0C8FA

    oklch(84.3% 0.07 277.7)

  • #F5BAC4

    #F5BAC4

    oklch(84.5% 0.069 7.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D8CD99, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D8CD99 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.