#D7FEEF

Closest named color: Ice (#D6FFFA). oklch(96.5% 0.045 170.1), rgb(215, 254, 239).

Aa

Black text reads best on this color (19.31:1).

About this color

#D7FEEF is a very light, muted teal or cyan. In OKLCH its lightness is 97%, its chroma 0.045 and its hue 170°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.014 away. Black text reads best on it, at 19.31:1.

Hue familyTeals and cyans
Lightnessvery light (97%)
Chromamuted (0.045)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text19.31:1
White text1.08:1

Values

HEX#D7FEEF
RGBrgb(215, 254, 239)
HSLhsl(157, 95%, 92%)
OKLCHoklch(96.5% 0.045 170.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D7FEEF 1.08:1 Fails Lc 0.0 Not readable
Black text on #D7FEEF 19.31:1 AAA Lc 100.3 Preferred for body text
#D7FEEF text on white 1.08:1 Fails Lc 0.0 Not readable
#D7FEEF text on black 19.31:1 AAA Lc -101.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D7FEEF

    oklch(96.5% 0.045 170.1)

  2. Step 100

    100

    #E0EEE8

    oklch(93.7% 0.017 168.5)

  3. Step 200

    200

    #C5E0D6

    oklch(88.4% 0.032 171.3)

  4. Step 300

    300

    #9CCDBB

    oklch(80.9% 0.057 170.3)

  5. Step 400

    400

    #60B398

    oklch(70.6% 0.091 170.3)

  6. Step 500

    500

    #1FA07F

    oklch(63.1% 0.117 170.3)

  7. Step 600

    600

    #008769

    oklch(55.5% 0.11 170.1)

  8. Step 700

    700

    #007258

    oklch(49.1% 0.097 169.9)

  9. Step 800

    800

    #005D48

    oklch(42.6% 0.084 170.6)

  10. Step 900

    900

    #004E3B

    oklch(37.7% 0.075 169.6)

  11. Step 950

    950

    #052E23

    oklch(27% 0.049 170.6)

Export this scale for Tailwind in the Tailwind colors tool

#D7FEEF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FCF8EE0.047
Deuteranopia (no green cones)#F4F3F00.044
Tritanopia (no blue cones)#CFFFF90.015
Achromatopsia (no color)#F5F5F50.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D7FEEF

    #D7FEEF

    oklch(96.5% 0.045 170.1)

  • #FFEEF5

    #FFEEF5

    oklch(96.5% 0.02 350.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D7FEEF

    #D7FEEF

    oklch(96.5% 0.045 170.1)

  • #E4FCDF

    #E4FCDF

    oklch(96.6% 0.046 140.3)

  • #D3FDFF

    #D3FDFF

    oklch(96.5% 0.043 200)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D7FEEF

    #D7FEEF

    oklch(96.5% 0.045 170.1)

  • #FCEEFF

    #FCEEFF

    oklch(96.5% 0.027 320.2)

  • #FFEFEF

    #FFEFEF

    oklch(96.5% 0.017 17.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D7FEEF

    #D7FEEF

    oklch(96.5% 0.045 170.1)

  • #F3F2FF

    #F3F2FF

    oklch(96.6% 0.017 289.6)

  • #FFF0E8

    #FFF0E8

    oklch(96.5% 0.019 50.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D7FEEF

    #D7FEEF

    oklch(96.5% 0.045 170.1)

  • #EDF4FF

    #EDF4FF

    oklch(96.5% 0.017 259.4)

  • #FFEEF5

    #FFEEF5

    oklch(96.5% 0.02 350.5)

  • #FFF2DC

    #FFF2DC

    oklch(96.6% 0.032 81)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D7FEEF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D7FEEF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.