#D7FDE0

Closest named color: Ice (#D6FFFA). oklch(95.9% 0.055 152.4), rgb(215, 253, 224).

Aa

Black text reads best on this color (19.01:1).

About this color

#D7FDE0 is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.055 and its hue 152°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.033 away. Black text reads best on it, at 19.01:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.055)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.01:1
White text1.10:1

Values

HEX#D7FDE0
RGBrgb(215, 253, 224)
HSLhsl(134, 90%, 92%)
OKLCHoklch(95.9% 0.055 152.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D7FDE0 1.10:1 Fails Lc 0.0 Not readable
Black text on #D7FDE0 19.01:1 AAA Lc 99.2 Preferred for body text
#D7FDE0 text on white 1.10:1 Fails Lc 0.0 Not readable
#D7FDE0 text on black 19.01:1 AAA Lc -100.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D7FDE0

    oklch(95.9% 0.055 152.4)

  2. Step 100

    100

    #E0EEE3

    oklch(93.6% 0.021 152.2)

  3. Step 200

    200

    #C7E1CD

    oklch(88.5% 0.039 152.4)

  4. Step 300

    300

    #9FCEAB

    oklch(80.9% 0.07 152.5)

  5. Step 400

    400

    #65B57E

    oklch(70.7% 0.113 152.6)

  6. Step 500

    500

    #2FA25C

    oklch(63.2% 0.146 152.3)

  7. Step 600

    600

    #008A46

    oklch(55.5% 0.145 152.3)

  8. Step 700

    700

    #00743A

    oklch(49% 0.128 152.4)

  9. Step 800

    800

    #00602F

    oklch(42.8% 0.112 152.4)

  10. Step 900

    900

    #074F27

    oklch(37.6% 0.094 152.3)

  11. Step 950

    950

    #092F17

    oklch(27.1% 0.061 151.9)

Export this scale for Tailwind in the Tailwind colors tool

#D7FDE0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FDF6DF0.049
Deuteranopia (no green cones)#F6F2E10.046
Tritanopia (no blue cones)#D2FCF40.028
Achromatopsia (no color)#F4F4F40.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D7FDE0

    #D7FDE0

    oklch(95.9% 0.055 152.4)

  • #FFEAFB

    #FFEAFB

    oklch(95.9% 0.032 332.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D7FDE0

    #D7FDE0

    oklch(95.9% 0.055 152.4)

  • #EBF8D0

    #EBF8D0

    oklch(95.9% 0.054 122.1)

  • #CAFEF5

    #CAFEF5

    oklch(95.9% 0.054 183.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D7FDE0

    #D7FDE0

    oklch(95.9% 0.055 152.4)

  • #F4EEFF

    #F4EEFF

    oklch(95.9% 0.023 302)

  • #FFECF0

    #FFECF0

    oklch(95.9% 0.021 3.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D7FDE0

    #D7FDE0

    oklch(95.9% 0.055 152.4)

  • #EDF1FF

    #EDF1FF

    oklch(95.9% 0.019 273.2)

  • #FFEDE9

    #FFEDE9

    oklch(95.9% 0.02 32.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D7FDE0

    #D7FDE0

    oklch(95.9% 0.055 152.4)

  • #E6F4FF

    #E6F4FF

    oklch(96% 0.021 241.3)

  • #FFEAFB

    #FFEAFB

    oklch(95.9% 0.032 332.1)

  • #FFEEE0

    #FFEEE0

    oklch(95.9% 0.026 62)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D7FDE0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D7FDE0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.