#D7FBE3

Closest named color: Ice (#D6FFFA). oklch(95.6% 0.049 156.2), rgb(215, 251, 227).

Aa

Black text reads best on this color (18.79:1).

About this color

#D7FBE3 is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.049 and its hue 156°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.029 away. Black text reads best on it, at 18.79:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.049)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text18.79:1
White text1.11:1

Values

HEX#D7FBE3
RGBrgb(215, 251, 227)
HSLhsl(140, 82%, 91%)
OKLCHoklch(95.6% 0.049 156.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D7FBE3 1.11:1 Fails Lc 0.0 Not readable
Black text on #D7FBE3 18.79:1 AAA Lc 98.5 Preferred for body text
#D7FBE3 text on white 1.11:1 Fails Lc 0.0 Not readable
#D7FBE3 text on black 18.79:1 AAA Lc -99.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D7FBE3

    oklch(95.6% 0.049 156.2)

  2. Step 100

    100

    #E1EEE5

    oklch(93.7% 0.018 155.8)

  3. Step 200

    200

    #C7E0D0

    oklch(88.4% 0.034 157.6)

  4. Step 300

    300

    #A0CDB0

    oklch(80.8% 0.063 156.5)

  5. Step 400

    400

    #68B486

    oklch(70.8% 0.102 156.1)

  6. Step 500

    500

    #36A068

    oklch(63.1% 0.129 156.3)

  7. Step 600

    600

    #008A51

    oklch(55.7% 0.135 156.2)

  8. Step 700

    700

    #007443

    oklch(49.1% 0.119 156.1)

  9. Step 800

    800

    #005F36

    oklch(42.7% 0.103 156.1)

  10. Step 900

    900

    #0D4E2E

    oklch(37.6% 0.084 156.2)

  11. Step 950

    950

    #0B2E1B

    oklch(27% 0.054 156)

Export this scale for Tailwind in the Tailwind colors tool

#D7FBE3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FBF5E20.046
Deuteranopia (no green cones)#F4F1E40.043
Tritanopia (no blue cones)#D2FAF40.024
Achromatopsia (no color)#F2F2F20.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D7FBE3

    #D7FBE3

    oklch(95.6% 0.049 156.2)

  • #FFE9F9

    #FFE9F9

    oklch(95.6% 0.032 335.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D7FBE3

    #D7FBE3

    oklch(95.6% 0.049 156.2)

  • #E8F7D4

    #E8F7D4

    oklch(95.6% 0.049 126.2)

  • #CCFCF5

    #CCFCF5

    oklch(95.6% 0.05 185.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D7FBE3

    #D7FBE3

    oklch(95.6% 0.049 156.2)

  • #F5ECFF

    #F5ECFF

    oklch(95.6% 0.027 307.1)

  • #FFEBEE

    #FFEBEE

    oklch(95.7% 0.022 7.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D7FBE3

    #D7FBE3

    oklch(95.6% 0.049 156.2)

  • #ECF0FF

    #ECF0FF

    oklch(95.7% 0.021 274)

  • #FFECE6

    #FFECE6

    oklch(95.7% 0.022 38.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D7FBE3

    #D7FBE3

    oklch(95.6% 0.049 156.2)

  • #E5F2FF

    #E5F2FF

    oklch(95.5% 0.022 248.1)

  • #FFE9F9

    #FFE9F9

    oklch(95.6% 0.032 335.3)

  • #FFEDDC

    #FFEDDC

    oklch(95.6% 0.03 65.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D7FBE3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D7FBE3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.