#D7FAF1

Closest named color: Ice (#D6FFFA). oklch(95.8% 0.038 178.2), rgb(215, 250, 241).

Aa

Black text reads best on this color (18.83:1).

About this color

#D7FAF1 is a very light, muted teal or cyan. In OKLCH its lightness is 96%, its chroma 0.038 and its hue 178°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.014 away. Black text reads best on it, at 18.83:1.

Hue familyTeals and cyans
Lightnessvery light (96%)
Chromamuted (0.038)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text18.83:1
White text1.11:1

Values

HEX#D7FAF1
RGBrgb(215, 250, 241)
HSLhsl(165, 78%, 91%)
OKLCHoklch(95.8% 0.038 178.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D7FAF1 1.11:1 Fails Lc 0.0 Not readable
Black text on #D7FAF1 18.83:1 AAA Lc 98.6 Preferred for body text
#D7FAF1 text on white 1.11:1 Fails Lc 0.0 Not readable
#D7FAF1 text on black 18.83:1 AAA Lc -99.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D7FAF1

    oklch(95.8% 0.038 178.2)

  2. Step 100

    100

    #E0EDEA

    oklch(93.6% 0.014 180.7)

  3. Step 200

    200

    #C7DFD9

    oklch(88.4% 0.027 179)

  4. Step 300

    300

    #9FCBC1

    oklch(80.8% 0.048 179.6)

  5. Step 400

    400

    #67B1A1

    oklch(70.7% 0.078 178.4)

  6. Step 500

    500

    #339D8A

    oklch(63.1% 0.1 178.5)

  7. Step 600

    600

    #008673

    oklch(55.5% 0.102 178.1)

  8. Step 700

    700

    #007161

    oklch(49.1% 0.09 178.4)

  9. Step 800

    800

    #005D4F

    oklch(42.8% 0.079 177.8)

  10. Step 900

    900

    #0A4D42

    oklch(37.8% 0.065 178.3)

  11. Step 950

    950

    #0A2D26

    oklch(27% 0.042 177.2)

Export this scale for Tailwind in the Tailwind colors tool

#D7FAF1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7F5F10.041
Deuteranopia (no green cones)#F0F0F20.039
Tritanopia (no blue cones)#CFFBF70.011
Achromatopsia (no color)#F2F2F20.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D7FAF1

    #D7FAF1

    oklch(95.8% 0.038 178.2)

  • #FFEBF1

    #FFEBF1

    oklch(95.8% 0.023 357.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D7FAF1

    #D7FAF1

    oklch(95.8% 0.038 178.2)

  • #E1F9E3

    #E1F9E3

    oklch(95.9% 0.038 147.6)

  • #D5F9FF

    #D5F9FF

    oklch(95.8% 0.038 208.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D7FAF1

    #D7FAF1

    oklch(95.8% 0.038 178.2)

  • #FFE9FD

    #FFE9FD

    oklch(95.7% 0.035 328.7)

  • #FFECE9

    #FFECE9

    oklch(95.7% 0.021 28.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D7FAF1

    #D7FAF1

    oklch(95.8% 0.038 178.2)

  • #F3EEFF

    #F3EEFF

    oklch(95.8% 0.023 299.4)

  • #FFEDE1

    #FFEDE1

    oklch(95.7% 0.025 56.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D7FAF1

    #D7FAF1

    oklch(95.8% 0.038 178.2)

  • #EBF1FF

    #EBF1FF

    oklch(95.8% 0.02 267.3)

  • #FFEBF1

    #FFEBF1

    oklch(95.8% 0.023 357.3)

  • #FCF0D5

    #FCF0D5

    oklch(95.8% 0.038 86.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D7FAF1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D7FAF1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.