#D7CFB1

Closest named color: Pale Oak (#DBCFB0). oklch(85.3% 0.041 94.8), rgb(215, 207, 177).

Aa

Black text reads best on this color (13.44:1).

About this color

#D7CFB1 is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.041 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.006 away. Black text reads best on it, at 13.44:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.041)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.44:1
White text1.56:1

Values

HEX#D7CFB1
RGBrgb(215, 207, 177)
HSLhsl(47, 32%, 77%)
OKLCHoklch(85.3% 0.041 94.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D7CFB1 1.56:1 Fails Lc -29.1 Dividers and decoration only
Black text on #D7CFB1 13.44:1 AAA Lc 78.1 Fine for body text
#D7CFB1 text on white 1.56:1 Fails Lc 25.7 Dividers and decoration only
#D7CFB1 text on black 13.44:1 AAA Lc -77.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EDEADF

    oklch(93.6% 0.015 94.2)

  3. Step 200

    200 (this color)

    #D7CFB1

    oklch(85.3% 0.041 94.8)

  4. Step 300

    300

    #CBC19A

    oklch(80.9% 0.054 95.4)

  5. Step 400

    400

    #B1A062

    oklch(70.6% 0.084 94.6)

  6. Step 500

    500

    #9E8831

    oklch(63% 0.108 94.8)

  7. Step 600

    600

    #897100

    oklch(55.5% 0.114 94.1)

  8. Step 700

    700

    #735F00

    oklch(49.1% 0.101 94.6)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4D410B

    oklch(37.7% 0.071 95.8)

  11. Step 950

    950

    #2D260A

    oklch(27% 0.044 95.2)

Export this scale for Tailwind in the Tailwind colors tool

#D7CFB1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CDAF0.005
Deuteranopia (no green cones)#D8D0B20.003
Tritanopia (no blue cones)#DDCAC70.038
Achromatopsia (no color)#CFCFCF0.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D7CFB1

    #D7CFB1

    oklch(85.3% 0.041 94.8)

  • #C6CDEA

    #C6CDEA

    oklch(85.2% 0.041 274.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D7CFB1

    #D7CFB1

    oklch(85.3% 0.041 94.8)

  • #E2CAB3

    #E2CAB3

    oklch(85.3% 0.041 66)

  • #C8D4B7

    #C8D4B7

    oklch(85.3% 0.041 125.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D7CFB1

    #D7CFB1

    oklch(85.3% 0.041 94.8)

  • #B9D2E8

    #B9D2E8

    oklch(85.2% 0.041 244.8)

  • #D5C9E5

    #D5C9E5

    oklch(85.4% 0.04 304.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D7CFB1

    #D7CFB1

    oklch(85.3% 0.041 94.8)

  • #B1D6E0

    #B1D6E0

    oklch(85.3% 0.041 215.9)

  • #E1C5DA

    #E1C5DA

    oklch(85.3% 0.042 334.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D7CFB1

    #D7CFB1

    oklch(85.3% 0.041 94.8)

  • #B2D8D2

    #B2D8D2

    oklch(85.3% 0.041 184.8)

  • #C6CDEA

    #C6CDEA

    oklch(85.2% 0.041 274.8)

  • #E8C4CB

    #E8C4CB

    oklch(85.3% 0.042 4.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D7CFB1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D7CFB1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.