#D7CDB0

Closest named color: Pale Oak (#DBCFB0). oklch(84.9% 0.041 91.2), rgb(215, 205, 176).

Aa

Black text reads best on this color (13.24:1).

About this color

#D7CDB0 is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.041 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.008 away. Black text reads best on it, at 13.24:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.041)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.24:1
White text1.58:1

Values

HEX#D7CDB0
RGBrgb(215, 205, 176)
HSLhsl(45, 33%, 77%)
OKLCHoklch(84.9% 0.041 91.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D7CDB0 1.58:1 Fails Lc -30.0 Non-text elements, placeholder text
Black text on #D7CDB0 13.24:1 AAA Lc 77.2 Fine for body text
#D7CDB0 text on white 1.58:1 Fails Lc 26.6 Dividers and decoration only
#D7CDB0 text on black 13.24:1 AAA Lc -76.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EDEADF

    oklch(93.6% 0.015 94.2)

  3. Step 200

    200 (this color)

    #D7CDB0

    oklch(84.9% 0.041 91.2)

  4. Step 300

    300

    #CDC09B

    oklch(80.9% 0.052 91)

  5. Step 400

    400

    #B49F62

    oklch(70.7% 0.084 91.1)

  6. Step 500

    500

    #A18733

    oklch(63.1% 0.107 91.7)

  7. Step 600

    600

    #8C7000

    oklch(55.6% 0.114 91.4)

  8. Step 700

    700

    #765E00

    oklch(49.2% 0.101 91.4)

  9. Step 800

    800

    #614C00

    oklch(42.6% 0.087 90.4)

  10. Step 900

    900

    #4F400D

    oklch(37.7% 0.069 91.7)

  11. Step 950

    950

    #2E260A

    oklch(27.1% 0.044 93.2)

Export this scale for Tailwind in the Tailwind colors tool

#D7CDB0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CCAE0.006
Deuteranopia (no green cones)#D7CFB10.005
Tritanopia (no blue cones)#DEC8C50.037
Achromatopsia (no color)#CDCDCD0.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D7CDB0

    #D7CDB0

    oklch(84.9% 0.041 91.2)

  • #C3CDE9

    #C3CDE9

    oklch(85% 0.041 269.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D7CDB0

    #D7CDB0

    oklch(84.9% 0.041 91.2)

  • #E2C8B3

    #E2C8B3

    oklch(84.9% 0.041 61.2)

  • #C9D2B5

    #C9D2B5

    oklch(84.9% 0.04 121.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D7CDB0

    #D7CDB0

    oklch(84.9% 0.041 91.2)

  • #B7D1E6

    #B7D1E6

    oklch(84.8% 0.041 242.5)

  • #D2C8E4

    #D2C8E4

    oklch(85% 0.04 301.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D7CDB0

    #D7CDB0

    oklch(84.9% 0.041 91.2)

  • #B0D5DD

    #B0D5DD

    oklch(84.9% 0.041 212.3)

  • #DEC4DA

    #DEC4DA

    oklch(84.9% 0.041 331)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D7CDB0

    #D7CDB0

    oklch(84.9% 0.041 91.2)

  • #B2D7CF

    #B2D7CF

    oklch(85% 0.041 180.7)

  • #C3CDE9

    #C3CDE9

    oklch(85% 0.041 269.9)

  • #E5C3CC

    #E5C3CC

    oklch(84.9% 0.04 0.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D7CDB0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D7CDB0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.